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m (Bot: Modifying it:Fugafacile (abilità) to it:Fugafacile) |
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===Outside of battle=== | ===Outside of battle=== | ||
Run Away has no effect outside of battle. | Run Away has no effect outside of battle. | ||
==Pokémon with Run Away== | ==Pokémon with Run Away== | ||
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{{ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}} | {{ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}} | ||
{{Ability/foot|Normal}} | {{Ability/foot|Normal}} | ||
==In other games== | |||
==={{g|Mystery Dungeon series}}=== | |||
In the Pokémon Mystery Dungeon series, a Pokémon with Run Away will become terrified and run from all Pokémon when its HP is down below ½. Leaders are unaffected. It also protects against being immobilized by moves like Mean Look, or Abilities like Shadow Tag. | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Becomes terrified and flees when HP gets low. Leaders will resist this urge.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Causes the Pokémon to become terrified when HP gets low. Doesn't affect leaders.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|HPがへると おびえて にげだす リーダーの ときは ぐっと がまんするぞ|Causes the Pokémon to become terrified when HP gets low. Doesn't affect leaders.}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|When its HP gets low, the Pokémon is Terrified and cannot get the Stuck status condition.{{tt|*|Ability description}}<br>When its HP gets low, the Pokémon gets the Terrified status condition, but it's not affected by the Stuck status condition.{{tt|*|Used in message log}}}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon won't get stuck. The other Pokémon's Ability won't make the Pokémon get stuck, either.}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== |