Poké Ball: Difference between revisions

61 bytes removed ,  26 November 2018
→‎Mechanics and design: it isn't a thing
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When a Pokémon is sent out from a Poké Ball, it will be accompanied by a distinctive sound effect and a bright light as it returns from its energy form and materialize nearby, often on the ground. This bright light has been shown to vary depending on the type of Ball in which the Pokémon is contained in the games, while it has always been shown to be white in the anime. Pokémon are recalled to their Poké Ball by holding up the Poké Ball with its button pointed at the Pokémon. A beam of red, white, or blue light will shoot from the button, converting the Pokémon back into energy and returning it to the Ball. The beam, however, has a limited range, and can be dodged by the Pokémon. If the beam hits a person, they will be stunned for a moment, but aside from that no ill effects will make themselves apparent.
When a Pokémon is sent out from a Poké Ball, it will be accompanied by a distinctive sound effect and a bright light as it returns from its energy form and materialize nearby, often on the ground. This bright light has been shown to vary depending on the type of Ball in which the Pokémon is contained in the games, while it has always been shown to be white in the anime. Pokémon are recalled to their Poké Ball by holding up the Poké Ball with its button pointed at the Pokémon. A beam of red, white, or blue light will shoot from the button, converting the Pokémon back into energy and returning it to the Ball. The beam, however, has a limited range, and can be dodged by the Pokémon. If the beam hits a person, they will be stunned for a moment, but aside from that no ill effects will make themselves apparent.


[[Released Pokémon|Releasing]] a Pokémon from a Trainer's ownership, unlike normally sending the Pokémon out, will bathe the Pokémon in a blue glow, and the Poké Ball will no longer mark it, making it able to be caught by another Trainer's Poké Ball.
[[Released Pokémon|Releasing]] a Pokémon from a Trainer's ownership, unlike normally sending the Pokémon out, will bathe the Pokémon in a blue glow, and the Poké Ball will no longer mark it.


A Poké Ball can also be broken, which will release it from ownership, as seen when Jessie releases her Dustox in ''[[DP073|Crossing Paths]]''. If a Trainer has done so accidentally, it must somehow be fixed before the Pokémon can be recalled. This was seen in ''[[EP107|Pokémon Food Fight!]]'', where Ash becomes unable to recall Snorlax after its Poké Ball is broken. In the manga, if a Poké Ball is broken before a Pokémon is sent out, then that particular Pokémon cannot be used until their Poké Ball has been repaired. This happened several times in the [[Pokémon Adventures]] manga, such as during {{adv|Red}}'s battle against {{adv|Giovanni}}, where the opening mechanism for the Poké Balls of Red's [[Saur|Venusaur]] and [[Gyara]]dos were damaged, preventing either of them from being used in the match.
A Poké Ball can also be broken, which will release it from ownership, as seen when Jessie releases her Dustox in ''[[DP073|Crossing Paths]]''. If a Trainer has done so accidentally, it must somehow be fixed before the Pokémon can be recalled. This was seen in ''[[EP107|Pokémon Food Fight!]]'', where Ash becomes unable to recall Snorlax after its Poké Ball is broken. In the manga, if a Poké Ball is broken before a Pokémon is sent out, then that particular Pokémon cannot be used until their Poké Ball has been repaired. This happened several times in the [[Pokémon Adventures]] manga, such as during {{adv|Red}}'s battle against {{adv|Giovanni}}, where the opening mechanism for the Poké Balls of Red's [[Saur|Venusaur]] and [[Gyara]]dos were damaged, preventing either of them from being used in the match.