Status condition: Difference between revisions

Spooked is exclusive to a side game. There was no reason for it to be on this page in the first place.
(→‎Non-volatile status: no? status setting fails if u already have a status, just like in core series)
(Spooked is exclusive to a side game. There was no reason for it to be on this page in the first place.)
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===Perish Song===
===Perish Song===
After three turns, all Pokémon who heard the {{m|Perish Song}} will faint, excluding Pokémon with the {{a|Soundproof}} Ability. Any Pokémon who heard it can avoid the effect of fainting if it is switched out before the three-turn count finishes. {{m|Baton Pass}} transfers the Perish Song countdown.
After three turns, all Pokémon who heard the {{m|Perish Song}} will faint, excluding Pokémon with the {{a|Soundproof}} Ability. Any Pokémon who heard it can avoid the effect of fainting if it is switched out before the three-turn count finishes. {{m|Baton Pass}} transfers the Perish Song countdown.
===Spooked===
This status condition is inflicted by Pokémon with the Spookify or Spookify+ [[Skill]]s in [[Pokémon Shuffle]]. A spooked Pokémon takes 50% more damage from {{type|Ghost}} Pokémon.
{{t|Fighting}}, {{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Bug}}, {{t|Steel}}, {{t|Grass}}, {{t|Ice}}, {{t|Dragon}}, and {{t|Dark}}-type Pokémon are immune to being spooked.


===Taunt===
===Taunt===