Template:Shop/doc: Difference between revisions

Consistency
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(Consistency)
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** Dollars, PD, Coupons, PC, Coins, C, Battle, BP, Pts, or Points, defaults to Dollars
** Dollars, PD, Coupons, PC, Coins, C, Battle, BP, Pts, or Points, defaults to Dollars
* 4: additional notes for items with special availability/conditions.   
* 4: additional notes for items with special availability/conditions.   
** Examples would be "only in Generation I" or "After defeating elite four"
** Examples would be "only in Generation I" or "After defeating elite four".
* 5: name of alternate sprite
* 5: name of alternate sprite
** Defaults to parameter 1. Specifying a non-empty name will override the default. Can be useful in cases where an item sprite is known not to exist, in which case '???' or another value can be specified
** Defaults to parameter 1. Specifying a non-empty name will override the default. Can be useful in cases where an item sprite is known not to exist, in which case '???' or another value can be specified.
* 6: move name, used specifically for TM/HM items which teach a move
* 6: move name, used specifically for TM/HM items which teach a move


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