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Pokémon Tower

77 bytes removed, 11:39, 24 July 2018
In the games: All wild Pokémon here, not just Ghost types
The Pokémon Tower houses hundreds of graves of deceased {{OBP|Pokémon|species}} in all of its seven floors. Many people visit the building daily to pay their respects to the fallen. On all floors other than the first two, though, the possibility of being attacked by [[wild Pokémon]] is present. In [[Generation]]s {{gen|II}} and {{gen|IV}}, the tower was converted into the '''Lavender Radio Tower''', undergoing a similar transformation to the [[Kanto Power Plant]] to the north.
Aside from graves, the tower is home to wild {{p|Cubone}} as well as many {{type|Ghost}} Pokémon. In [[Generation I]] and [[Generation III]], [[Team Rocket]] tried to steal the Cubone to sell their valuable skulls. In the process, a mother {{p|Marowak}} that was protecting her Cubone child was killed. {{OBP|Ghost|literal|The ghost}} of the {{OBP|Marowak|ghost|mother Marowak}} haunted the tower until {{ga|Red}}/{{ga|Leaf}} was able to knock it out, setting her spirit free. The {{OBP|ghost Marowak|ghost}} that appears here cannot be caught, dodging even if a [[Master Ball]] is used. [[Mr. Fuji]] attempted to confront the poachers, but ended up being taken hostage himself and required the help of the main character to be released. As a show of gratitude, Mr. Fuji gives the main character the [[Poké Flute]].
The Ghost-typewild Pokémon in the tower appear todisguised haveas a{{OBP|ghost|literal}}s, uniquealthough ability totheir disguise themselvescan asbe therevealed ghostsby of humans. However,using a [[Silph Scope]] will reveal their true natures and identity, allowing the Pokémon to be engaged in battle. Any Pokémon who attempts to fight a ghosts withoutthat ahas not been revealed by the [[Silph Scope]] will be "too scared to move."
A special spot on the fifth floor has been made into a wild Pokémon-free healing area. In the originalGeneration I games, the Channeler next to it makesmentions ait is referencerelated to white magic about it. This was edited outremoved in the later games.
In [[Generation I]], it is possible to exploit {{DL|List of glitches in Generation I|Ghost Marowak bypassing|a glitch}} that allows the {{player}} to skip the sequence with the [[level]] 30 {{OBP|ghost|literal}} by using a [[Poké Doll]], making it possible to progress without obtaining the [[Silph Scope]] first.