Victory Road (Hoenn): Difference between revisions

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==Trivia==
==Trivia==
[[File:Cooltrainer Lanturn Earthquake E.png|200px|thumb|right|{{p|Lanturn}} with {{m|Earthquake}}]]
[[File:Cooltrainer Lanturn Earthquake E.png|200px|thumb|{{p|Lanturn}} with {{m|Earthquake}}]]
* In Emerald, Cooltrainer Dianne has a {{p|Lanturn}} that knows {{m|Earthquake}}, a move Lanturn [[Game move errors|cannot legitimately know]].
* In Emerald, {{tc|Ace Trainer|Cooltrainer}} Dianne has a {{p|Lanturn}} that knows {{m|Earthquake}}, a move Lanturn [[Game move errors|cannot legitimately know]].
* The music in Victory Road was remixed in [[Super Smash Bros. Brawl]] as music for the {{St|Spear Pillar}} stage.
* The music in Victory Road was remixed in [[Super Smash Bros. Brawl]] as music for the {{St|Spear Pillar}} stage.
* Cooltrainer Vito is the member of the [[Winstrate family]] that was mentioned after the player beats them.
* Cooltrainer{{sup/3|RSE}}/Ace Trainer{{sup/6|ORAS}} Vito is the member of the [[Winstrate family]] that the other family members mention after the player has beaten them at {{rt|111|Hoenn}}.
* In [[Generation III]], while it is possible to enter Victory Road without having eight Badges, or technically any Badges at all due to the fact that the Badge checkpoint isn't until just before taking on the Elite Four, the {{player}} is required to have at least seven of them — missing only [[Fortree City]]'s {{Badge|Feather}} — to enter. This is due to the game's progress, as being able to use {{m|Waterfall}} outside of battle ({{Badge|Rain}}) to enter [[Ever Grande City]] requires the use of {{m|Dive}} outside of battle ({{Badge|Mind}}) to enter [[Sootopolis City]], itself requiring the use of {{m|Surf}} outside of battle ({{Badge|Balance}}) to reach [[Mossdeep City]], which requires the player to have obtained the first four Badges in the region prior to battling [[Norman]]. In [[Generation VI]], due to the player being required to earn the Feather Badge before being able to continue, this is no longer true.
* In [[Generation III]], while it is possible to enter Victory Road without having eight Badges, or technically any Badges at all due to the fact that the Badge checkpoint isn't until just before taking on the Elite Four, the {{player}} is required to have at least seven of them — missing only [[Fortree City]]'s {{Badge|Feather}} — to enter. This is due to the game's progress, as being able to use {{m|Waterfall}} outside of battle ({{Badge|Rain}}) to enter [[Ever Grande City]] requires the use of {{m|Dive}} outside of battle ({{Badge|Mind}}) to enter [[Sootopolis City]], itself requiring the use of {{m|Surf}} outside of battle ({{Badge|Balance}}) to reach [[Mossdeep City]], which requires the player to have obtained the first four Badges in the region prior to battling [[Norman]]. In [[Generation VI]], due to the player being required to earn the Feather Badge before being able to continue, this is no longer true.
* Even though [[Wally]] challenges the player to a battle near the entrance in {{game|Emerald}}, the [[rematch]]es with him take place near the exit, the same place where he's battled in {{game|Ruby and Sapphire|s}}.
* Even though [[Wally]] challenges the player to a battle near the entrance in {{game|Emerald}}, the [[rematch]]es with him take place near the exit, the same place where he's battled in {{game|Ruby and Sapphire|s}}.
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