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==Effect== | ==Effect== | ||
===Generation III=== | ===Generation III=== | ||
When Hail is used, a {{weather|Hail|hailstorm}} will begin on the field. | When Hail is used, a {{weather|Hail|hailstorm}} will begin on the field. This effect will last for 5 turns. This clears any other type of [[weather]]. | ||
While Hail is in effect, all Pokémon not of the {{t|Ice}} type will be damaged for | While Hail is in effect, all Pokémon not of the {{t|Ice}} type will be damaged for 1⁄16 of their maximum HP at the end of each turn. {{m|Synthesis}}, {{m|Morning Sun}} and {{m|Moonlight}} will recover only ¼ of the user's maximum HP. Additionally, {{p|Castform}} and the move {{m|Weather Ball}} become Ice-type. | ||
Hail can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing an Ice-type move (other than {{m|Ice Punch}}, {{m|Haze}} and | Hail can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing {{m|Weather Ball}} or an Ice-type move (other than {{m|Ice Punch}}, {{m|Haze}}, and Hail) to have its base appeal points doubled if used in the next turn. | ||
===Generation IV | |||
===Generation IV onward=== | |||
{{m|Blizzard}} will now hit during Hail regardless of target's evasion and user's accuracy. In {{2v2|Diamond|Pearl}} only, it can strike through {{m|Protect}} and {{m|Detect}} with 30% accuracy. | {{m|Blizzard}} will now hit during Hail regardless of target's evasion and user's accuracy. In {{2v2|Diamond|Pearl}} only, it can strike through {{m|Protect}} and {{m|Detect}} with 30% accuracy. | ||
Pokémon with the {{a|Ice Body}} Ability recover | Pokémon with the {{a|Ice Body}} Ability recover 1⁄16 of their maximum HP each round. Pokémon with the {{a|Snow Cloak}} Ability increase their evasiveness by 20%. Pokémon with the {{a|Slush Rush}} Ability have their Speed doubled. If an [[Icy Rock]] is held by the Pokémon using Hail at the time of use, the duration of Hail will increase from 5 to 8 turns. | ||
If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or a [[mysterious air current]] is present, | If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or a [[mysterious air current]] is present, Hail will fail. | ||
Hail can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Blizzard}}, {{m|Glaciate}}, {{m|Icicle Crash}}, {{m|Icy Wind}}, {{m|Powder Snow}} and {{m|Weather Ball}}) to give extra three appeal points if used in the next turn. | Hail can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Blizzard}}, {{m|Glaciate}}, {{m|Icicle Crash}}, {{m|Icy Wind}}, {{m|Powder Snow}} and {{m|Weather Ball}}) to give extra three appeal points if used in the next turn. | ||
If powered up by | If powered up by an [[Icium Z]] into Z-Hail, the user's {{stat|Speed}} stat is raised by one stage. | ||
==Description== | ==Description== |
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