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I noticed [[Special:Diff/2801034|your edit]] to the [[Poké Radar]] page, but I wasn't sure about what you meant in the last part. Are you just saying that there are specific patches that continue a chain, and if you don't enter one of those the chain breaks? (And when you enter a wrong patch, the encounter will be random and so you might get the same Pokemon that you were chaining, but your chain is still broken?) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:22, 3 June 2018 (UTC) | I noticed [[Special:Diff/2801034|your edit]] to the [[Poké Radar]] page, but I wasn't sure about what you meant in the last part. Are you just saying that there are specific patches that continue a chain, and if you don't enter one of those the chain breaks? (And when you enter a wrong patch, the encounter will be random and so you might get the same Pokemon that you were chaining, but your chain is still broken?) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:22, 3 June 2018 (UTC) | ||
Basically yes. The game determines if the chain is broken or not once the patch is entered, THEN generates the pokemon. | |||
If the chain disappears from the radar's poketech app before the encounter, that means the chain is broken, period. Even if it's the same pokemon. | |||
I was suggesting a more reliable way to determine when it breaks. [[User:Natnew|Natnew]] ([[User talk:Natnew|talk]]) 21:06, 3 June 2018 (UTC) |
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