User talk:Natnew: Difference between revisions

(→‎Poke Radar: new section)
 
Line 26: Line 26:


I noticed [[Special:Diff/2801034|your edit]] to the [[Poké Radar]] page, but I wasn't sure about what you meant in the last part. Are you just saying that there are specific patches that continue a chain, and if you don't enter one of those the chain breaks? (And when you enter a wrong patch, the encounter will be random and so you might get the same Pokemon that you were chaining, but your chain is still broken?) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:22, 3 June 2018 (UTC)
I noticed [[Special:Diff/2801034|your edit]] to the [[Poké Radar]] page, but I wasn't sure about what you meant in the last part. Are you just saying that there are specific patches that continue a chain, and if you don't enter one of those the chain breaks? (And when you enter a wrong patch, the encounter will be random and so you might get the same Pokemon that you were chaining, but your chain is still broken?) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:22, 3 June 2018 (UTC)
Basically yes. The game determines if the chain is broken or not once the patch is entered, THEN generates the pokemon.
If the chain disappears from the radar's poketech app before the encounter, that means the chain is broken, period. Even if it's the same pokemon.
I was suggesting a more reliable way to determine when it breaks. [[User:Natnew|Natnew]] ([[User talk:Natnew|talk]]) 21:06, 3 June 2018 (UTC)
38

edits