Great Marsh: Difference between revisions

→‎Trivia: Added a tip about getting encounters without taking steps.
(Bait and mud effects were incorrect)
(→‎Trivia: Added a tip about getting encounters without taking steps.)
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* If the player uses the [[Cheating|walk through walls cheat]] to enter the Great Marsh, the changing Pokémon won't appear.
* If the player uses the [[Cheating|walk through walls cheat]] to enter the Great Marsh, the changing Pokémon won't appear.
* In {{v2|Platinum}}, if the player encounters a Pokémon when they would normally would "pop" out of deep mud, a glitch exists where upon exiting the battle, it will seem that the player is still "stuck", despite being able to move around normally. The effects of this glitch are most obvious when the player attempts to move to a tile with dry land after performing the glitch.
* In {{v2|Platinum}}, if the player encounters a Pokémon when they would normally would "pop" out of deep mud, a glitch exists where upon exiting the battle, it will seem that the player is still "stuck", despite being able to move around normally. The effects of this glitch are most obvious when the player attempts to move to a tile with dry land after performing the glitch.
* It is possible to encounter Pokémon in a single tile without taking a step by rapidly pressing each directional button. The player will change directions on the tile, but won't move.


==In other languages==
==In other languages==