307
edits
mNo edit summary |
mNo edit summary |
||
Line 235: | Line 235: | ||
* {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, {{m|Pin Missile}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}. | * {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, {{m|Pin Missile}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}. | ||
** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up. | ** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up. {{p|Roselia}} can also pick up {{m|Needle Arm}} and {{m|Facade}} as [[Egg Move]]s. | ||
* {{p|Roserade}} should learn {{m|Poison Jab}} by level-up in lieu of {{m|Venom Drench}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Weather Ball}}, {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, {{m|Dazzling Gleam}} by level-up in lieu of {{m|Mega Drain}}, and {{m|Toxic Spikes}} by level-up in lieu of {{m|Grassy Terrain}}. | * {{p|Roserade}} should learn {{m|Poison Jab}} by level-up in lieu of {{m|Venom Drench}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Weather Ball}}, {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, {{m|Facade}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Mega Drain}}, and {{m|Toxic Spikes}} by level-up in lieu of {{m|Grassy Terrain}}. | ||
** Furthermore, Roserade learns both {{m|Swords Dance}} and {{m|Petal Dance}} as {{tt|Evo.|Learned upon evolving}}-moves. | ** Furthermore, Roserade learns both {{m|Swords Dance}} and {{m|Petal Dance}} as {{tt|Evo.|Learned upon evolving}}-moves. | ||
** Roserade picks up ''Thorn Whip'' as its final level-up move. | ** Roserade picks up ''Thorn Whip'' as its final level-up move. | ||
Line 304: | Line 304: | ||
** Swap Mothim's (both forms) base Special Defense stat (50) for its base Attack stat (94). | ** Swap Mothim's (both forms) base Special Defense stat (50) for its base Attack stat (94). | ||
<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>MOTHIM (day)</th><th>MOTHIM (night)</th></tr><tr><td>Quiver Dance</td><td>Bug</td><td>Status</td><td>1</td><td>1</td></tr><tr><td>Gust</td><td>Flying</td><td>Special</td><td>1</td><td>1</td></tr><tr><td>Protect</td><td>Normal</td><td>Status</td><td>1</td><td>1</td></tr><tr><td>Gust (Evo)</td><td>Flying</td><td>Special</td><td>Evo</td><td>Evo</td></tr><tr><td>Ember</td><td>Fire</td><td>Special</td><td>14</td><td>-</td></tr><tr><td>Icy Wind</td><td>Ice</td><td>Special</td><td>-</td><td>14</td></tr><tr><td>Silver Wind</td><td>Bug</td><td>Status</td><td>20</td><td>20</td></tr><tr><td>Will-O-Wisp</td><td>Fire</td><td>Status</td><td>23</td><td>-</td></tr><tr><td>Mist</td><td>Ice</td><td>Status</td><td>-</td><td>23</td></tr><tr><td>Pluck</td><td>Flying</td><td>Status</td><td>26</td><td>26</td></tr><tr><td>Fire Spin</td><td>Fire</td><td>Special</td><td>29</td><td>-</td></tr><tr><td>Ice Shard</td><td>Ice</td><td>Physical</td><td>-</td><td>29</td></tr><tr><td>Morning Sun</td><td>Normal</td><td>Status</td><td>32</td><td>-</td></tr><tr><td>Moonlight</td><td>Fairy</td><td>Status</td><td>-</td><td>32 | <table><tr><th> </th><th>TYPE</th><th>CAT</th><th>MOTHIM (day)</th><th>MOTHIM (night)</th></tr><tr><td>Quiver Dance</td><td>Bug</td><td>Status</td><td>1</td><td>1</td></tr><tr><td>Gust</td><td>Flying</td><td>Special</td><td>1</td><td>1</td></tr><tr><td>Protect</td><td>Normal</td><td>Status</td><td>1</td><td>1</td></tr><tr><td>Gust (Evo)</td><td>Flying</td><td>Special</td><td>Evo</td><td>Evo</td></tr><tr><td>Ember</td><td>Fire</td><td>Special</td><td>14</td><td>-</td></tr><tr><td>Icy Wind</td><td>Ice</td><td>Special</td><td>-</td><td>14</td></tr><tr><td>Silver Wind</td><td>Bug</td><td>Status</td><td>20</td><td>20</td></tr><tr><td>Will-O-Wisp</td><td>Fire</td><td>Status</td><td>23</td><td>-</td></tr><tr><td>Mist</td><td>Ice</td><td>Status</td><td>-</td><td>23</td></tr><tr><td>Pluck</td><td>Flying</td><td>Status</td><td>26</td><td>26</td></tr><tr><td>Fire Spin</td><td>Fire</td><td>Special</td><td>29</td><td>-</td></tr><tr><td>Ice Shard</td><td>Ice</td><td>Physical</td><td>-</td><td>29</td></tr><tr><td>Morning Sun</td><td>Normal</td><td>Status</td><td>32</td><td>-</td></tr><tr><td>Moonlight</td><td>Fairy</td><td>Status</td><td>-</td><td>32</td></tr><tr><td>Wicked Flame</td><td>Fire</td><td>Special</td><td>38</td><td>-</td></tr><tr><td>Aurora Beam</td><td>Ice</td><td>Special</td><td>-</td><td>38</td></tr><tr><td>U-Turn</td><td>Bug</td><td>Physical</td><td>41</td><td>41</td></tr><tr><td>Quiver Dance</td><td>Bug</td><td>Status</td><td>47</td><td>47</td></tr><tr><td>Solar Beam</td><td>Grass</td><td>Special</td><td>50</td><td>-</td></tr><tr><td>Moonblast</td><td>Fairy</td><td>Special</td><td>-</td><td>50</td></tr></table> | ||
[[Image: Spr_4d_414.png]] ''Mothim day form'' [[Image: Spr_4p_414_s.png]] ''Mothim night form'' | [[Image: Spr_4d_414.png]] ''Mothim day form'' [[Image: Spr_4p_414_s.png]] ''Mothim night form'' | ||
Line 364: | Line 364: | ||
** Darmanitan's base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 130 / 75 / 50 / 75 / 85 | ** Darmanitan's base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 130 / 75 / 50 / 75 / 85 | ||
** ''Zendaruma's'' base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 75 / 75 / 130 / 85 / 50 | ** ''Zendaruma's'' base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 75 / 75 / 130 / 85 / 50 | ||
** {{p|Darumaka}} can pick up {{m|Aura Sphere}}, {{m|Force Palm}}, {{m|Smelling Salts}}, {{m|Baton Pass}}, and ''Flame Rite'' as [[Egg Moves]]. | ** {{p|Darumaka}} can pick up {{m|Aura Sphere}}, {{m|Force Palm}}, {{m|Healing Wish}}, {{m|Smelling Salts}}, {{m|Baton Pass}}, and ''Flame Rite'' as [[Egg Moves]]. | ||
** {{m|Dizzy Punch}} | ** {{m|Dizzy Punch}}, {{m|Lucky Chant}}, and {{m|Lunar Dance}} are now {{type|Fairy}} moves (see ''Changes to Pokémon Moves'' section). | ||
* {{p|Cofagrigus}} is now {{t|Ghost}}/{{t|Rock}}. Cofagrigus should learn ''Dust Devil'' by level-up in lieu of {{m|Night Shade}}, ''Sand Pit'' by level-up in lieu of {{m|Haze}}, and ''Macabre Dance'' by level-up in lieu of {{m|Destiny Bond}}. Cofagrigus now learns {{m|Sandstorm}} at level 1. Cofagrigus also picks up {{m|Power Gem}} as its final level-up move. | * {{p|Cofagrigus}} is now {{t|Ghost}}/{{t|Rock}}. Cofagrigus should learn ''Dust Devil'' by level-up in lieu of {{m|Night Shade}}, ''Sand Pit'' by level-up in lieu of {{m|Haze}}, and ''Macabre Dance'' by level-up in lieu of {{m|Destiny Bond}}. Cofagrigus now learns {{m|Sandstorm}} at level 1. Cofagrigus also picks up {{m|Power Gem}} as its final level-up move. | ||
** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (see ''Changes to Pokémon Moves'' section). | ** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (see ''Changes to Pokémon Moves'' section). | ||
Line 550: | Line 550: | ||
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an ''improved'' Sticky Hold. All prior instances of Gooey become Sticky Hold. | * The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an ''improved'' Sticky Hold. All prior instances of Gooey become Sticky Hold. | ||
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an ''improved'' Flame Body. All prior instances of Magma Armor become Flame Body. | * The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an ''improved'' Flame Body. All prior instances of Magma Armor become Flame Body. | ||
** But as a ''secondary effect'', this improved ability also clears [[List of moves that cause entry hazards|entry hazards]] ''after coming into contact with and inflicting damage to a Pokémon with this Ability''. eg, in-battle message: ''{{m|Spikes}} got caught in {{p|Magcargo}}'s Flame Body!'' | |||
** In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards. | |||
* The effects of {{a|Vital Spirit}} and {{a|Moxie}} are combined into a single ability, an ''improved'' Vital Spirit. All prior instances of Moxie become Vital Spirit. | * The effects of {{a|Vital Spirit}} and {{a|Moxie}} are combined into a single ability, an ''improved'' Vital Spirit. All prior instances of Moxie become Vital Spirit. | ||
* The effects of {{a|Limber}} and {{a|Steadfast}} are combined into a single ability, an ''improved'' Limber. All prior instances of Steadfast become Limber. | * The effects of {{a|Limber}} and {{a|Steadfast}} are combined into a single ability, an ''improved'' Limber. All prior instances of Steadfast become Limber. | ||
* The effects of {{a|Own Tempo}} and {{a|Inner Focus}} are combined into a single ability, an ''improved'' Own Tempo. | * The effects of {{a|Own Tempo}} and {{a|Inner Focus}} are combined into a single ability, an ''improved'' Own Tempo. | ||
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an ''improved'' Poison Point. | * The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an ''improved'' Poison Point. |
edits