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Pokémon X and Y

2,733 bytes added, 7 July
Game-exclusive Pokémon
The player continues on through {{rt|5|Kalos}} to [[Camphrier Town]], running into [[Korrina]] and her {{p|Lucario}} along the way. On {{rt|7|Kalos}}, a sleeping {{p|Snorlax}} can be found blocking the way. After being directed to the [[Parfum Palace]], the player and Shauna will help find the owner's lost {{p|Furfrou}} before being invited to watch the fireworks show and being given the [[Poké Flute]]. The player returns to Route 7 to wake the Snorlax and unblock the path to reach [[Connecting Cave]]. A boulder in the cave forces the player to take a side exit to the cliff part of {{rt|8|Kalos}}, where they receive the [[List of Pokémon by Kalos Pokédex number|Coastal Kalos Pokédex]]. The player then arrives in [[Ambrette Town]]. Shauna recommends visiting [[Glittering Cave]], east of {{rt|9|Kalos}}, to search for more Pokémon. The player rides a Rhyhorn on Route 9 before entering Glittering Cave. Inside Glittering Cave, the player and Calem/Serena encounter [[Team Flare]] for the first time and rescues a {{tc|Scientist}}.
 
The player crosses the coastal part of Route 8 to [[Cyllage City]], where defeating [[Gym Leader]] [[Grant]] earns the player the {{Badge|Cliff}}. Continuing on, the player encounters more Team Flare Grunts on {{rt|10|Kalos}} and meets Korrina again while passing through [[Geosenge Town]]. She tells the player that Lucario can sense something in the player's aura. Past {{rt|11|Kalos}} and [[Reflection Cave]], the player arrives in [[Shalour City]] and receives a message over the [[Holo Caster]] to visit [[Gurkinn]], the [[Mega Evolution]] expert, in the [[Tower of Mastery]]. Gurkinn tells the player and their friends about Mega Evolution, which requires a [[Mega Stone]], [[Key Stone|Mega Ring]], and a special bond between the Trainer and Pokémon. Unfortunately, Gurkinn only has one Mega Ring to give. The friends decide the player should get it, and Korrina will tell them to come to [[Shalour Gym|her Gym]] and defeat her first. After she is defeated, she awards the {{Badge|Rumble}} and, after a second battle at the top of the Tower of Mastery, gives the player the Mega Ring and a Lucario holding the Lucarionite. The player heads for [[Coumarine City]] by way of {{rt|12|Kalos}}. There, the player challenges [[Ramos]] at the [[Coumarine Gym]]. After earning the {{Badge|Plant}}, the player heads to {{rt|13|Kalos}} and receives the Mountain Kalos Pokédex from Sina and Dexio.
 
The player cannot enter [[Lumiose City]] from Route 13 because of the power outage in the city, so they instead visit the route's Power Plant, where they encounter Team Flare again. After defeating [[Aliana]], a scientist for Team Flare, the power to Lumiose City is restored. At [[Prism Tower]], [[Clemont]] will invite the player to battle him. After his defeat, he will awards the {{Badge|Voltage}}. The player then travels to [[Laverre City]] by way of {{rt|14|Kalos}}. After the player earns the {{Badge|Fairy}} from Gym Leader [[Valerie]], they and Calem/Serena encounter Team Flare again at the [[Poké Ball Factory]]. Defeating [[Celosia]] and [[Bryony]] drives away the villainous team. When the player arrives at [[Dendemille Town]] via Routes {{rtn|15|Kalos}} or {{rtn|16|Kalos}}, Professor Sycamore and his aides will discuss the legend of {{p|Xerneas}} or {{p|Yveltal}}. The player cannot head to [[Anistar City]] because the {{p|Mamoswine}} needed to navigate {{rt|17|Kalos}} is gone, so the player finds it at [[Frost Cavern]], concerned about Team Flare's interference. The player must defeat [[Mable]] to make Team Flare retreat, save an {{p|Abomasnow}}, and calm the Mamoswine so the player can travel to [[Anistar City]]. There, the player earns the {{Badge|Psychic}} from [[Olympia]].
===Player Search System===
{{main|Player Search System}}
The Player Search System (PSS) is a multiplayer feature that allows people to connect, battle, and trade with other players through the internetInternet. It uses the bottom screen and allows the player to search for other people playing both globally and locally.
 
===Pokémon-Amie===
===Trainer customization===
{{main|Trainer customization}}
The player willis now be able to change their appearance in-game, allowing them to customize their characters by changing their hair color and [[List of clothing in Generation VI|clothing]].
 
===Gyms===
A unique state, Mega Evolution, was introduced in Pokémon X and Y. Mega Evolution is a temporary in-battle transformation that results in an overall increase in stats, sometimes also changing a Pokémon's [[Ability]] and [[type]]s. Not all Pokémon can Mega Evolve. A Pokémon can only Mega Evolve if it is holding a [[Mega Stone]] in battle and its Trainer has a [[Key Stone]].
 
====[[Game-exclusive Pokémon]]====
This=====Main liststory of [[game-exclusive Pokémon]] applies to the main game. Some of the Pokémon listedonly (can be found in the [[Friend Safari]] regardless of version.)=====
 
{| style="margin:auto"
|-
{| border="1" style="background:white; border:1px solid #{{x color}}; border-collapse:collapse" cellspacing="1" cellpadding="2"
|-
{{Moveentrytm|120|Staryu|1|Water}}
{{Moveentrytm|121|Starmie|2|Water|Psychic}}
{{Moveentrytm|127|Pinsir|1|Bug}}
{{Moveentrytm|228|Houndour|2|Dark|Fire}}
{{Moveentrytm|229|Houndoom|2|Dark|Fire}}
{{Moveentrytm|261|Poochyena|1|Dark}}
{{Moveentrytm|262|Mightyena|1|Dark}}
{{Moveentrytm|304|Aron|2|Steel|Rock}}
{{Moveentrytm|305|Lairon|2|Steel|Rock}}
{{Moveentrytm|306|Aggron|2|Steel|Rock}}
{{Moveentrytm|345|Lileep|2|Rock|Grass}}
{{Moveentrytm|346|Cradily|2|Rock|Grass}}
{{Moveentrytm|347|Anorith|2|Rock|Bug}}
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}
{{Moveentrytm|539|Sawk|1|Fighting}}
{{Moveentrytm|684|Swirlix|1|Fairy}}
{{Moveentrytm|685|Slurpuff|1|Fairy}}
{{Moveentrytm|692|Clauncher|1|Water}}
{{Moveentrytm|693|Clawitzer|1|Water}}
{{Moveentrytm|716|Xerneas|1|Fairy}}
|}
|}
{{Moveentrytm|090|Shellder|1|Water}}
{{Moveentrytm|091|Cloyster|2|Water|Ice}}
{{Moveentrytm|138|Omanyte|2|Rock|Water}}
{{Moveentrytm|139|Omastar|2|Rock|Water}}
{{Moveentrytm|140|Kabuto|2|Rock|Water}}
{{Moveentrytm|141|Kabutops|2|Rock|Water}}
{{Moveentrytm|214|Heracross|2|Bug|Fighting}}
{{Moveentrytm|246|Larvitar|2|Rock|Ground}}
{{Moveentrytm|247|Pupitar|2|Rock|Ground}}
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}
{{Moveentrytm|309|Electrike|1|Electric}}
{{Moveentrytm|310|Manectric|1|Electric}}
{{Moveentrytm|509|Purrloin|1|Dark}}
{{Moveentrytm|510|Liepard|1|Dark}}
{{Moveentrytm|682|Spritzee|1|Fairy}}
{{Moveentrytm|683|Aromatisse|1|Fairy}}
|}
|}
|}
=====Can be obtained if a specific [[fossil]] was obtained in the specified version=====
{| style="margin:auto"
|-
|
{| class="roundy" style="background:#{{x color}}; border:5px solid #{{x color light}}"
|-
! X
|-
|
{| border="1" style="background:white; border:1px solid #{{x color}}; border-collapse:collapse" cellspacing="1" cellpadding="2"
|-
{{Moveentrytm|345|Lileep|2|Rock|Grass}}
{{Moveentrytm|346|Cradily|2|Rock|Grass}}
{{Moveentrytm|347|Anorith|2|Rock|Bug}}
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}
|}
|}
|
{| class="roundy" style="background:#{{y color}}; border:5px solid #{{y color light}}"
|-
! Y
|-
|
{| border="1" style="background:white; border:1px solid #{{y color}}; border-collapse:collapse" cellspacing="1" cellpadding="2"
|-
{{Moveentrytm|138|Omanyte|2|Rock|Water}}
{{Moveentrytm|139|Omastar|2|Rock|Water}}
{{Moveentrytm|140|Kabuto|2|Rock|Water}}
{{Moveentrytm|141|Kabutops|2|Rock|Water}}
|}
|}
|}
=====Can only be obtained in the specified version=====
{| style="margin:auto"
|-
|
{| class="roundy" style="background:#{{x color}}; border:5px solid #{{x color light}}"
|-
! X
|-
|
{| border="1" style="background:white; border:1px solid #{{x color}}; border-collapse:collapse" cellspacing="1" cellpadding="2"
|-
{{Moveentrytm|120|Staryu|1|Water}}
{{Moveentrytm|121|Starmie|2|Water|Psychic}}
{{Moveentrytm|228|Houndour|2|Dark|Fire}}
{{Moveentrytm|229|Houndoom|2|Dark|Fire}}
{{Moveentrytm|304|Aron|2|Steel|Rock}}
{{Moveentrytm|305|Lairon|2|Steel|Rock}}
{{Moveentrytm|306|Aggron|2|Steel|Rock}}
{{Moveentrytm|692|Clauncher|1|Water}}
{{Moveentrytm|693|Clawitzer|1|Water}}
{{Moveentrytm|716|Xerneas|1|Fairy}}
|}
|}
|
{| class="roundy" style="background:#{{y color}}; border:5px solid #{{y color light}}"
|-
! Y
|-
|
{| border="1" style="background:white; border:1px solid #{{y color}}; border-collapse:collapse" cellspacing="1" cellpadding="2"
|-
{{Moveentrytm|309|Electrike|1|Electric}}
{{Moveentrytm|310|Manectric|1|Electric}}
{{Moveentrytm|690|Skrelp|2|Poison|Water}}
{{Moveentrytm|691|Dragalge|2|Poison|Dragon}}
==Reception==
{{bulbanews|First Pokémon X and Y reviews published.}}
Gaming magazine {{wp|Famitsu}} gave Pokémon X and Y a score of 39 out of 40.<ref>[https://nintendoeverything.com/famitsu-review-scores-10913/ Famitsu review scores (10/9/13) - Nintendo Everything]</ref> {{wp|IGN}} rated the games an "Amazing" 9.0/10,<ref>[httphttps://www.ign.com/articles/2013/10/04/pokemon-x-and-y-review Pokémon X and Y Review - IGN]</ref> praising their animation, characters, and multiplayer functionality, receiving the same score as {{game|Black and White|s}}. Pokémon X and Y hold a rating of 87.26%<ref>[httphttps://www.gamerankings.com/3ds/696959-pokemon-x/index.html Pokémon X for 3DS - GameRankings]</ref> and 87.89%,<ref>[httphttps://www.gamerankings.com/3ds/696960-pokemon-y/index.html Pokémon Y for 3DS - GameRankings]</ref> respectively, on {{wp|Game RankingsGameRankings}} based on 45 reviews.
 
===Sales===
The gamegames sold more than four million copies during itstheir first weekend on sale.<ref>[httphttps://www.eurogamer.net/articles/2013-10-15-pokemon-x-and-y-sales-hit-four-million-in-two-days Pokémon X and Y sales hit four million in two days - Eurogamer.net]</ref><ref>[httphttps://www.ign.com/articles/2013/10/15/pokemon-x-and-y-sales-figures-revealed Pokémon X and Y Sales Figures Revealed - IGN]</ref> In the fiscal year of their release, they sold 12.26 million units.<ref>[https://www.nintendo.co.jp/ir/pdf/2014/140508e.pdf#page=5 Nintendo Co., Ltd. - Financial Results Briefing for Fiscal Year Ended March 2014]</ref> As of DecemberMarch 31, 20172019, Pokémon X and Y have sold 16.2639 million copies worldwide.<ref>[https://www.nintendo.co.jp/ir/en/finance/software/3ds.html Top Selling Title Sales Units - Nintendo 3DS Software]</ref>
 
====Japanese sales====
Pokémon X and Y sold 1,866,570 units on their first week on the Japanese market.,<ref>[httphttps://gematsu.com/2013/10/media-create-sales-10713-101313 Media Create Sales: 10/7/13 – 10/13/13 - Gematsu]</ref> being 961,003 from Pokémon X and 905,567 from Pokémon Y, with a {{wp|sell-through}} of 83.30% and 78.23% respectively. By December 31, 2017, the end of their 221st week, they had sold 4,245,222 copies, being 2,244,524 from Pokémon X and 2,000,698 from Pokémon Y.
 
{| class="roundy" style="text-align:center; border:3px solid #{{y color dark}}; background:#{{x color}}"
| 1st
| 1,866,570
| {{tt|1,866,570|961,003 from Pokémon X; 905,567 from Pokémon Y}}
|- style="background:#fff"
| 2
| 4th
| 153,767
| {{tt|3,726,596|1,967,479 from Pokémon X; 1,759,117 from Pokémon Y}}
|- style="background:#fff"
| 13
| 16th
| 11,302
| 3,961,624<!--
|- style="background:#fff"
| 21
| 7th
| 8,512
| 4,049,142<!--
|- style="background:#fff"
| 31
| November 30, 2014
| 39th
| -
| --->
|- style="background:#fff"
| 64
| December 28, 2014
| -
| -
| {{tt|4,171,158|2,207,483 from Pokémon X; 1,963,675 from Pokémon Y}}<!--
|- style="background:#fff"
| 87
| September 13, 2015
| 45th
| -
| --->
|- style="background:#fff"
| 117
| January 3, 2016
| -
| -
| {{tt|4,212,493|2,227,904 from Pokémon X; 1,984,589 from Pokémon Y}}<!--
|- style="background:#fff"
| 149
| -
| --->
|- style="background:#fff"
| 169
| January 1, 2017
| -
| -
| {{tt|4,236,309|2,239,977 from Pokémon X; 1,996,332 from Pokémon Y}}
|- style="background:#fff"
| 221
| December 31, 2017
| -
| -
| {{tt|4,245,222|2,244,524 from Pokémon X; 2,000,698 from Pokémon Y}}
|-
| style="background:#{{y color light}}; {{roundybottom|5px}}" colspan="5" |
|}
 
==Staff==
{{main|Staff of Pokémon X and Y}}
 
==Music==
 
The soundtrack contains most of the background music and effect music from the games. The music is composed by [[Shota Kageyama]] (Sound Director of Pokémon X and Y), [[Hitomi Satō]], [[Minako Adachi]], and [[Junichi Masuda]]. Pokémon X and Pokémon Y are the first main series titles since {{game|Gold and Silver|s}} that [[Gō Ichinose]] did not work on as a composer, since he shifted to a side project of Game Freak's during the development of Pokémon X and Y.
 
==Staff==
{{main|Staff of Pokémon X and Y}}
 
==Version history==
 
===Gameplay===
In the Pokémon X demo, the {{player}} is {{ga|Calem}} (named Xavier or エックス in Japanese); in the Pokémon Y demo, the player is {{ga|Serena}} (named Yvonne or ワイ in Japanese). The player starts with a random [[Kalos]] [[starter Pokémon]], {{p|Helioptile}}, and {{p|Sylveon}}; all 3 Pokémon are at level 30 and have a random [[gender]], and have a regular chance of being {{Shiny}}. The player starts off the demo with 10 [[{{i|Poké Ball]]}}s, which they can use to catch the wild Pokémon that appear. The player also starts off with 5 [[Potion]]s, 5 [[Hyper Potion]]s, 5 [[Paralyze Heal]]s, and 5 [[Awakening]]s in the bag. [[Pokémon-Amie]] is constantly present on the touch screen while the player is in the overworld. Pokémon do not gain [[experience]] in the demo.
 
The player is welcomed by [[Alexa]], and starts in a modified version of {{rt|4|Kalos}}, an area with a large fountain in an area of decreased elevation, surrounded by small staircases leading to the fountain. Between the player's starting position and the fountain is [[tall grass]]. A wild {{p|Pikachu}} will appear as soon as the player steps into the tall grass for the first time..
 
==Gallery==
===Logos===
<gallery>
Pokémon X logo.png|English Pokémon X logo
Pokémon Y logo.png|English Pokémon Y logo
X Version logo Jp.png|Japanese Pokémon X logo
Y Version logo Jp.png|Japanese Pokémon Y logo
Pokémon X logo KO.png|Korean Pokémon X logo
Pokémon Y logo KO.png|Korean Pokémon Y logo
</gallery>
 
===Title screens===
<gallery>
File:XTitle.png|English Pokémon X title screen
File:YTitle.png|English Pokémon Y title screen
File:Japanese XTitle.png|Japanese Pokémon X title screen
File:Japanese YTitle.png|Japanese Pokémon Y title screen
</gallery>
 
===Icons===
<gallery>
X Version logo Jpicon.png|JapanesePokémon X logoHome Menu icon{{tt|*|also used for the Miiverse community}}
Pokemon Y Version3DS logo Jpicon.png|JapanesePokémon Y logoHome Menu icon
Pokémon X logo.png|English X logo
Pokémon Y logo.png|English Y logo
Pokémon X logo KO.png|Korean X logo
Pokémon Y logo KO.png|Korean Y logo
X icon.png|X Home Menu icon{{tt|*|also used for the Miiverse community}}
Pokemon Y 3DS icon.png|Y Home Menu icon
</gallery>
 
* These are the first core series games not to have an introduction prior to the title screen. Instead, the introduction plays after the title screen animation.
* The Japanese and Korean logos for X and Y include the Mega Evolution sigil.
* These are so far the only primary pair of games to not be followed up by a later game set in the same region.
 
==In other languages==
{{langtable|color={{x color}}|bordercolor={{y color light}}
|ja=ポケットモンスター X・Y
|zh_yue={{tt|精靈寶可夢 X/Y|Jīnglìhng Pokémon X / Y}}
|zh_cmn={{tt|精靈寶可夢 X/Y<br>精灵宝可梦 X/Y|Jīnglíng Pokémon X / Y}}
|fr=Pokémon X et Y
|de=Pokémon X und Y
 
[[de:Pokémon X und Y]]
[[es:Pokémon X y Pokémon Y]]
[[fr:Pokémon X et Y]]
[[it:Pokémon X e Y]]
[[ja:ポケットモンスター X・Y]]
[[plzh:Pokémon精靈寶可夢 wersja X i YX/Y]]
[[zh:精靈寶可夢 X‧Y]]
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