Move: Difference between revisions

1 byte added ,  27 April 2018
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Fixed move amount in both Trivia and Characteristics of moves sections
m (Fixed move amount in both Trivia and Characteristics of moves sections)
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==In the core series==
==In the core series==
===Characteristics of moves===
===Characteristics of moves===
A Pokémon can only know four moves at a time, which are drawn from a pool of 719 total moves. However, no single Pokémon has access to each move; all {{numpkmn}} Pokémon have a given movelist with a limited amount of moves that relate to the type and concept of the species. The amount of moves in each movelist varies between species: some Pokémon, such as {{p|Ditto}} and {{p|Unown}}, only have one move to learn, while {{p|Mew}} can learn 179 moves as of Generation VI, and {{p|Smeargle}} can possess almost any move due to {{m|Sketch}}. Sometimes, Pokémon's movelists vary between [[evolution]]ary relatives. This often is tied to a secondary [[type]] gained or lost on evolution, but can also provide incentive to prevent a Pokémon's evolution to a higher stage. Most trios and duos have similar movelists.
A Pokémon can only know four moves at a time, which are drawn from a pool of 728 total moves. However, no single Pokémon has access to each move; all {{numpkmn}} Pokémon have a given movelist with a limited amount of moves that relate to the type and concept of the species. The amount of moves in each movelist varies between species: some Pokémon, such as {{p|Ditto}} and {{p|Unown}}, only have one move to learn, while {{p|Mew}} can learn 179 moves as of Generation VI, and {{p|Smeargle}} can possess almost any move due to {{m|Sketch}}. Sometimes, Pokémon's movelists vary between [[evolution]]ary relatives. This often is tied to a secondary [[type]] gained or lost on evolution, but can also provide incentive to prevent a Pokémon's evolution to a higher stage. Most trios and duos have similar movelists.


Pokémon are limited in the way that they may use their moves in battle. The number of times they can use each move is restricted by the move's [[Power Points]]. Power Points vary from move to move, but typically stronger moves have fewer Power Points than weaker moves. The amount of Power Points for each move may be altered by items such as {{DL|Vitamin|PP Up}}. The only move that is not affected by Power Points is {{m|Struggle}}.
Pokémon are limited in the way that they may use their moves in battle. The number of times they can use each move is restricted by the move's [[Power Points]]. Power Points vary from move to move, but typically stronger moves have fewer Power Points than weaker moves. The amount of Power Points for each move may be altered by items such as {{DL|Vitamin|PP Up}}. The only move that is not affected by Power Points is {{m|Struggle}}.
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** Multiple turn moves such as {{m|Outrage}} will continue to be performed even if the move is deleted between turns. This can happen in both Single and Double Battles.
** Multiple turn moves such as {{m|Outrage}} will continue to be performed even if the move is deleted between turns. This can happen in both Single and Double Battles.
* In some instances in the anime, certain Pokémon have been shown to know more than just four moves at the same time, with as many as 10 being used [[Drake's Dragonite|in a single battle]]. The closest the anime has got to acknowledging the existence of move slots is the fact that {{MTR}} can't learn {{m|Pay Day}} because of the effort exerted in learning to speak human language.
* In some instances in the anime, certain Pokémon have been shown to know more than just four moves at the same time, with as many as 10 being used [[Drake's Dragonite|in a single battle]]. The closest the anime has got to acknowledging the existence of move slots is the fact that {{MTR}} can't learn {{m|Pay Day}} because of the effort exerted in learning to speak human language.
* [[Generation I]] introduced 165 moves; [[Generation II]] introduced 86 moves; [[Generation III]] introduced 103 moves; [[Generation IV]] introduced 113 moves; [[Generation V]] introduced 92 moves; [[Generation VI]] introduced 62 moves; and [[Generation VII]] introduced 80 moves, including 29 Z-Moves.
* [[Generation I]] introduced 165 moves; [[Generation II]] introduced 86 moves; [[Generation III]] introduced 103 moves; [[Generation IV]] introduced 113 moves; [[Generation V]] introduced 92 moves; [[Generation VI]] introduced 62 moves; and [[Generation VII]] introduced 107 moves, including 35 Z-Moves.


==In other languages==
==In other languages==
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