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(→Items) |
(→Capturing Pokémon: switching Mud and Bait to reflect in game experience. See discussion for more details. ~~~~) |
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* '''Throw a {{ball|Safari}}''' - Throws a Safari Ball in possibility of capture. It is much the same as throwing a [[Poké Ball]] in an average Pokémon battle. | * '''Throw a {{ball|Safari}}''' - Throws a Safari Ball in possibility of capture. It is much the same as throwing a [[Poké Ball]] in an average Pokémon battle. | ||
* '''Throw | * '''Throw bait''' - Throwing Bait makes a Pokémon angry and easier to catch, but makes it more likely to flee from battle. | ||
* '''Throw | * '''Throw mud''' - Throwing Mud does the reverse of throwing Bait, making a Pokémon less likely to run but harder to catch. | ||
* '''Run from battle''' - Like in an average Pokémon battle, running away from a Pokémon will cause the battle to end. | * '''Run from battle''' - Like in an average Pokémon battle, running away from a Pokémon will cause the battle to end. | ||
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