Pal Park: Difference between revisions

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Unlike [[Generation II]]'s [[Time Capsule]], the transfer from Generation III to Generation IV via Pal Park is permanent; Pokémon sent over cannot be returned to any Generation III game.
Unlike [[Generation II]]'s [[Time Capsule]], the transfer from Generation III to Generation IV via Pal Park is permanent; Pokémon sent over cannot be returned to any Generation III game.


First, Pokémon must be migrated from the Generation III game. If a Generation III Game Pak is inserted in the GBA slot of the same [[Nintendo DS]] or [[Nintendo DS Lite]] system as the Generation IV game and the player has visited Pal Park, an option will appear on the main menu labelled "Migrate from <game>". When selecting this option, the player is presenting with a stripped-down view of the Generation III's game's PC on the Nintendo DS's touch screen (the player cannot view the Pokémon's statuses, other than their minisprite, species, [[nickname]], [[level]], [[marking]]s, and [[held item]]). Pokémon that know a move that is an [[HM]] in either the origin or the destination game (called "hidden moves" by the game) cannot be migrated. After selecting exactly 6 Pokémon, the game will confirm with the player that they want to send those 6 Pokémon. If the player has any migrated Pokémon that have not yet been caught, no additional Pokémon can be migrated.
First, Pokémon must be migrated from the Generation III game. If a Generation III Game Pak is inserted in the GBA slot of the same [[Nintendo DS]] or [[Nintendo DS Lite]] system as the Generation IV game and the player has visited Pal Park, an option will appear on the main menu labelled "Migrate from <game>". When selecting this option, the player is presenting with a stripped-down view of the Generation III game's PC on the Nintendo DS's touch screen (the player cannot view the Pokémon's statuses, other than their minisprite, species, [[nickname]], [[level]], [[marking]]s, and [[held item]]). Pokémon that know a move that is an [[HM]] in either the origin or the destination game (called "hidden moves" by the game) cannot be migrated. After selecting exactly 6 Pokémon, the game will confirm with the player that they want to send those 6 Pokémon. If the player has any migrated Pokémon that have not yet been caught, no additional Pokémon can be migrated.


In {{3v2|Diamond|Pearl|Platinum}}, it is only possible to migrate 6 Pokémon to that game from a specific Generation III game once per 24 hour period (excluding manipulations);<!--what if you make a new save file in either game?--> in {{2v2|HeartGold|SoulSilver}}, this restriction was lifted, allowing an unlimited number of migrations from a single game in a 24 hour period.
In {{3v2|Diamond|Pearl|Platinum}}, it is only possible to migrate 6 Pokémon to that game from a specific Generation III game once per 24 hour period (excluding manipulations);<!--what if you make a new save file in either game?--> in {{2v2|HeartGold|SoulSilver}}, this restriction was lifted, allowing an unlimited number of migrations from a single game in a 24 hour period.