Skill (Shuffle): Difference between revisions

10,998 bytes added ,  26 February 2018
→‎List of Skills: updated descriptions changed in 1.5.0, & clarified some skill mechanics
(added abilities as of 3DS v1.5.7. Still need JP names, mechanics confirmation, & descriptions that were reworded in 1.5.7.)
(→‎List of Skills: updated descriptions changed in 1.5.0, & clarified some skill mechanics)
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==List of Skills==
==List of Skills==
{{incomplete|section|2=JP names for several skills, mechanics confirmation for Fascinate, Sand Sport, Hyper Drain, Big Eater, Up Up Up, and Hammering Streak}}
{{incomplete|section|2=JP names for several skills}}
The following list of Skills is sorted by the order used within the game in the Search function of the Pokémon List.
The following list of Skills is sorted by the order used within the game in the Search function of the Pokémon List.


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| 1
| 1
| Opportunist<br>{{tt|きゅうしょをつく|Touch the Vital Point}}
| Opportunist<br>{{tt|きゅうしょをつく|Touch the Vital Point}}
| Rarely, attacks can deal greater damage than usual.
| Rarely increases damage. {{tt|*|&quot;Rarely, attacks can deal greater damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x1.5
| Damage x1.5
|
|
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| 2
| 2
| Heavy Hitter<br>{{tt|パワーパンチ|Power Punch}}
| Heavy Hitter<br>{{tt|パワーパンチ|Power Punch}}
| Attacks sometimes deal greater damage than usual.
| Sometimes increases damage.{{tt|*|&quot;Attacks sometimes deal greater damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x1.5
| Damage x1.5
|
|
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| 46
| 46
| Hyper Punch<br>{{tt|ハイパーパンチ|Hyper Punch}}
| Hyper Punch<br>{{tt|ハイパーパンチ|Hyper Punch}}
| Attacks sometimes deal even more damage than usual.
| Sometimes deals even more damage. {{tt|*|&quot;Attacks sometimes deal even more damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x3
| Damage x3
|
|
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| 3
| 3
| Dragon Talon<br>{{tt|ドラゴンのつめ|Dragon Talon}}
| Dragon Talon<br>{{tt|ドラゴンのつめ|Dragon Talon}}
| Attacks sometimes deal greater damage than usual.
|Sometimes increases damage. {{tt|*|&quot;Attacks sometimes deal greater damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x1.5
| Damage x1.5
|
|
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| 67
| 67
| Nosedive<br>{{tt|きゅうこうか|Nosedive}}
| Nosedive<br>{{tt|きゅうこうか|Nosedive}}
| Attacks can occasionally deal a lot more damage than usual.
| Sometimes deals a lot more damage. {{tt|*|&quot;Attacks can occasionally deal a lot more damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x5
| Damage x5
|
|
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| 71
| 71
| Super Bolt<br>{{tt|スーパーボルト|Super Bolt}}
| Super Bolt<br>{{tt|スーパーボルト|Super Bolt}}
| Rarely, attacks can deal greater damage than usual.
| Rarely deals a ton of damage. {{tt|*|&quot;Rarely, attacks can deal greater damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x10
| Damage x10
|
|
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| 118
| 118
| Unity Power<br>{{tt|きずなのちから|Bonding Power}}
| Unity Power<br>{{tt|きずなのちから|Bonding Power}}
| Attacks can sometimes deal a lot more damage than usual.
| Sometimes deals a lot more damage. {{tt|*|&quot;Attacks can sometimes deal a lot more damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x5
| Damage x5
|
|
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| 121
| 121
| Try Hard<br>{{tt|ほんきをだす|Go All Out}}
| Try Hard<br>{{tt|ほんきをだす|Go All Out}}
| Attacks rarely deal a ton more damage than usual.
| Rarely deals a ton of damage. {{tt|*|&quot;Attacks rarely deal a ton more damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x10
| Damage x10
|
|
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| Psyburst
| Psyburst
| Sometimes deals a lot more damage.
| Sometimes deals a lot more damage.
<small>Replaces the unused skill Flashover ({{tt|かえん|Flame}}) as of 3DS version 1.5.2.</small>
| Damage x5
| Damage x5
|
|
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| 111
| 111
| Three Force<br>{{tt|スリーフォース|Three Force}}
| Three Force<br>{{tt|スリーフォース|Three Force}}
| Attacks do more damage when you make a match of three.
| {{tt|Increases|&quot;Attacks do more&quot; in Pokémon Shuffle (3DS) prior to v1.5}} damage when you make a match of three.
| Damage x2
| Damage x2
|
|
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| 4
| 4
| Power of 4<br>{{tt|4つのちから|Power of 4}}
| Power of 4<br>{{tt|4つのちから|Power of 4}}
| Attacks do more damage when you make a match of four.
| {{tt|Increases|&quot;Attacks do more&quot; in Pokémon Shuffle (3DS) prior to v1.5}} damage when you make a match of four.
| Damage x1.5
| Damage x1.5
|
|
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| 47
| 47
| Power of 4+<br>{{tt|4つのちから+|Power of 4+}}
| Power of 4+<br>{{tt|4つのちから+|Power of 4+}}
| Attacks do even more damage when you make a match of four.
| {{tt|Deals|&quot;Attacks do&quot; in Pokémon Shuffle (3DS) prior to v1.5}} even more damage when you make a match of four.
| Damage x3
| Damage x3
|
|
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| 119
| 119
| 4 Up<br>{{tt|4アップ|4 Up}}
| 4 Up<br>{{tt|4アップ|4 Up}}
| Attacks do more damage on a match of four. Its Skill Level will go up more easily!
| Increases damage when you make a match of four. Skill Level will go up more easily! {{tt|*|&quot;Attacks do more damage on a match of four. Its Skill Level will go up more easily!&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x1.5
| Damage x1.5
|
|
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| 115
| 115
| Super Arrow<br>{{tt|スーパーアロー|Super Arrow}}
| Super Arrow<br>{{tt|スーパーアロー|Super Arrow}}
| Rarely, attacks do a ton more damage when you make a match of four.
| Rarely deals a ton of damage when you make a match of four. {{tt|*|&quot;Rarely, attacks do a ton more damage when you make a match of four.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x8
| Damage x8
|
|
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| 116
| 116
| Super Tackle<br>{{tt|スーパータックル|Super Tackle}}
| Super Tackle<br>{{tt|スーパータックル|Super Tackle}}
| Rarely, attacks do a ton more damage when you make a match of four.
| Rarely deals a ton of damage when you make a match of four. {{tt|*|&quot;Rarely, attacks do a ton more damage when you make a match of four.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x8
| Damage x8
|
|
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| 117
| 117
| Super Voice<br>{{tt|スーパーボイス|Super Voice}}
| Super Voice<br>{{tt|スーパーボイス|Super Voice}}
| Rarely, attacks do a ton more damage when you make a match of four.
| Rarely deals a ton of damage when you make a match of four. {{tt|*|&quot;Rarely, attacks do a ton more damage when you make a match of four.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x8
| Damage x8
|
|
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| 112
| 112
| Full Power<br>{{tt|フルパワー|Full Power}}
| Full Power<br>{{tt|フルパワー|Full Power}}
| Rarely, attacks do a ton more damage when you make a match of four.
| Rarely deals a ton of damage when you make a match of four. {{tt|*|&quot;Rarely, attacks do a ton more damage when you make a match of four.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x10
| Damage x10
|
|
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| 113
| 113
| Demolish<br>{{tt|ふんさい|Pulverize}}
| Demolish<br>{{tt|ふんさい|Pulverize}}
| Attacks sometimes do a ton more damage when you make a match of four.
| Sometimes deals a ton of damage when you make a match of four. {{tt|*|&quot;Attacks sometimes do a ton more damage when you make a match of four.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x9
| Damage x9
|
|
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| 5
| 5
| Power of 5<br>{{tt|5つのちから|Power of 5}}
| Power of 5<br>{{tt|5つのちから|Power of 5}}
| Attacks do more damage when you make a match of five.
| Increases damage when you make a match of five. {{tt|*|&quot;Attacks do more damage when you make a match of five.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x1.5
| Damage x1.5
|
|
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| 48
| 48
| Power of 5+<br>{{tt|5つのちから+|Power of 5+}}
| Power of 5+<br>{{tt|5つのちから+|Power of 5+}}
| Attacks do even more damage when you make a match of five.
| Deals even more damage when you make a match of five. {{tt|*|&quot;Attacks do even more damage when you make a match of five.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x3
| Damage x3
|
|
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| 73
| 73
| Cross Attack<br>{{tt|+アタック|+ Attack}}
| Cross Attack<br>{{tt|+アタック|+ Attack}}
| Making a + shaped match deals more damage than usual.
| Increases damage when making a + shaped match. {{tt|*|&quot;Making a + shaped match deals more damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>The first two matches of the combo both deal increased damage.<br>Called +-Boost ({{tt|+アタック|+ Attack}}) prior to 3DS version 1.4.46 and Mobile version 1.10.1</small>
<small>The first two matches of the combo both deal increased damage.<br>Called +-Boost ({{tt|+アタック|+ Attack}}) prior to 3DS version 1.4.46 and Mobile version 1.10.1</small>
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| 74
| 74
| L-Boost<br>{{tt|Lアタック|L Attack}}
| L-Boost<br>{{tt|Lアタック|L Attack}}
| Making an L-shaped match deals more damage than usual.
| Increases damage when making an L-shaped match. {{tt|*|&quot;Making an L-shaped match deals more damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>The first two matches of the combo both deal increased damage.</small>
<small>The first two matches of the combo both deal increased damage.</small>
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| 75
| 75
| T-Boost<br>{{tt|Tアタック|T Attack}}
| T-Boost<br>{{tt|Tアタック|T Attack}}
| Making a T-shaped match deals more damage than usual.
| Increases damage when making a T-shaped match. {{tt|*|&quot;Making a T-shaped match deals more damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>The first two matches of the combo both deal increased damage.</small>
<small>The first two matches of the combo both deal increased damage.</small>
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| 110
| 110
| Cross Attack+<br>{{tt|+アタック+|+ Attack+}}
| Cross Attack+<br>{{tt|+アタック+|+ Attack+}}
| Making a + shaped match deals even more damage than usual.
| Deals even more damage when making a + shaped match. {{tt|*|&quot;Making a + shaped match deals even more damage than usual.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
<!--Please do not move this next to Cross Attack. The in-game search menu lists them separately like this.--->
<!--Please do not move this next to Cross Attack. The in-game search menu lists them separately like this.--->
<small>The first two matches of the combo both deal increased damage.</small>  
<small>The first two matches of the combo both deal increased damage.</small>  
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| Damage may randomly be increased or decreased.
| Damage may randomly be increased or decreased.


<small>Damage is a randomly chosen number between ''BaseDamage/3'' and ''BaseDamage×3'', rounded down.</small>
<small>Damage is a randomly chosen number between ''BaseDamage/3'' and ''BaseDamage×3'', rounded down. This is then multiplied by the Skill Level bonus.</small><br>
<small>As of 3DS v1.5, it is stated erroneously in-game as &quot;Increases damage randomly.&quot;</small>
| Damage x1/3-3
| Damage x1/3-3
|
|
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| 144
| 144
| Spookify+<br>{{tt|こわがらせる+|Frighten+}}
| Spookify+<br>{{tt|こわがらせる+|Frighten+}}
| Sometimes leaves the foe spooked for {{tt|even longer when you make a match of four or more|&quot;an even longer period of time&quot; prior to v1.4.26 (3DS) and v1.11.3 (Mobile)}}.
| Sometimes leaves foe spooked for {{tt|even longer when you make a match of four or more|&quot;an even longer period of time&quot; prior to v1.4.26 (3DS) and v1.11.3 (Mobile)}}.


<small>When triggered, spooks the opponent for 6 moves. A spooked Pokémon takes 50% more damage from Ghost-type Pokémon. Fighting, Poison, Ground, Rock, Bug, Steel, Grass, Ice, Dragon, and Dark-type Pokémon are immune to being spooked.</small>
<small>When triggered, spooks the opponent for 6 moves. A spooked Pokémon takes 50% more damage from Ghost-type Pokémon. Fighting, Poison, Ground, Rock, Bug, Steel, Grass, Ice, Dragon, and Dark-type Pokémon are immune to being spooked.</small>
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| 143
| 143
| Freeze+<br>{{tt|こおらせる+|Freeze+}}
| Freeze+<br>{{tt|こおらせる+|Freeze+}}
| Rarely leaves the foe [[Freeze (status condition)#Pokémon Shuffle|frozen]] for a long time {{tt|when you make a match of four or more|Clarifying text added in v1.4.26 (3DS) and v1.11.3 (Mobile)}}.
| {{tt|Sometimes|&quot;Rarely&quot; in Pokémon Shuffle (3DS) prior to v1.5}} leaves the foe [[Freeze (status condition)#Pokémon Shuffle|frozen]] for a long time {{tt|when you make a match of four or more|Clarifying text added in v1.4.26 (3DS) and v1.11.3 (Mobile)}}.


<small>When triggered, freezes the opponent for 7 moves. A frozen Pokémon cannot use any disruptions, its disruption countdown is paused, and it takes 20% more damage from Ice-type Pokémon. Fighting, Poison, Ghost, Steel, Fire, Electric, Psychic, Ice, and Fairy-type Pokémon are immune to being frozen.</small>
<small>When triggered, freezes the opponent for 7 moves. A frozen Pokémon cannot use any disruptions, its disruption countdown is paused, and it takes 20% more damage from Ice-type Pokémon. Fighting, Poison, Ghost, Steel, Fire, Electric, Psychic, Ice, and Fairy-type Pokémon are immune to being frozen.</small>
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| Astonish<br>{{tt|おどろかす|Astonish}}
| Astonish<br>{{tt|おどろかす|Astonish}}
| Can delay your opponent's disruptions for a turn.
| Can delay your opponent's disruptions for a turn.
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Delays your opponent's disruptions.'</small>
| Other
| Other
|
|
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| Constrict<br>{{tt|からみつく|Twine Around}}
| Constrict<br>{{tt|からみつく|Twine Around}}
| Can delay your opponent's disruptions for two turns.
| Can delay your opponent's disruptions for two turns.
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Delays your opponent's disruptions even more.'</small>
| Damage x2
| Damage x2
|
|
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| Chill<br>{{tt|さむけ|Chill}}
| Chill<br>{{tt|さむけ|Chill}}
| Can delay your opponent's disruptions for a turn.
| Can delay your opponent's disruptions for a turn.
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Delays your opponent's disruptions.'</small>
| Other
| Other
|
|
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| Can delay your opponent's disruptions for a turn.{{tt|*|&quot;Occasionally delays a Ground-type opponent's disruptions.&quot; in Pokémon Shuffle (3DS) prior to v1.3 and Pokémon Shuffle Mobile prior to v1.6}}
| Can delay your opponent's disruptions for a turn.{{tt|*|&quot;Occasionally delays a Ground-type opponent's disruptions.&quot; in Pokémon Shuffle (3DS) prior to v1.3 and Pokémon Shuffle Mobile prior to v1.6}}


<small>Only affects {{type|Ground}} Pokémon in Pokémon Shuffle (3DS) prior to v1.3 and Pokémon Shuffle Mobile prior to v1.6.</small>
<small>Only affects {{type|Ground}} Pokémon in Pokémon Shuffle (3DS) prior to v1.3 and Pokémon Shuffle Mobile prior to v1.6.</small><br>
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Delays your opponent's disruptions.'</small>
| Other
| Other
|
|
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| Whirlpool<br>{{tt|うずしお|Whirling Current}}
| Whirlpool<br>{{tt|うずしお|Whirling Current}}
| Can delay your opponent's disruptions for a turn.
| Can delay your opponent's disruptions for a turn.
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Delays your opponent's disruptions.'</small>
| Other
| Other
|
|
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| 145
| 145
| Fascinate
| Fascinate
| Delays your opponent's disruptions.
| Can delay your opponent's disruptions for two turns.
 
<small>It is being stated less-clearly in-game as 'Delays your opponent's disruptions.'</small>
| Other
| Other
|
|
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| 156
| 156
| Sand Sport
| Sand Sport
| Delays your opponent's disruptions even more.
| Can delay your opponent's disruptions for three turns.
 
<small>It is being stated less-clearly in-game as 'Delays your opponent's disruptions even more.'</small>
| Other
| Other
|
|
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| 26
| 26
| Prank<br>{{tt|いたずら|Prank}}
| Prank<br>{{tt|いたずら|Prank}}
| Occasionally changes when a foe will next disrupt your play.
| {{tt|Sometimes|&quot;Occasionally&quot; in Pokémon Shuffle (3DS) prior to v1.5}} changes when a foe will next disrupt your play.


<small>Changes the countdown to a random number between 1 and its maximum.</small>
<small>Changes the countdown to a random number between 1 and its maximum.</small>
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<small>Changes the countdown to its original value.</small> <br>
<small>Changes the countdown to its original value.</small> <br>
<small>As of 3DS v1.4 and Mobile v1.10, cannot activate if the enemy Pokémon is afflicted with a status condition or Disruption Delay</small>
<small>As of 3DS v1.4 and Mobile v1.10, cannot activate if the enemy Pokémon is afflicted with a status condition or Disruption Delay</small> <br>
<small>As of 3DS v1.5, it is being stated erroneously in-game as 'Delays your opponent's disruptions.'</small>
| Other
| Other
|
|
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| Can reset your opponent's disruption counter to maximum.
| Can reset your opponent's disruption counter to maximum.


<small>It is being stated erroneously in-game as 'Can delay your opponent's disruptions for a turn.'</small>
<small>It is being stated erroneously in-game as 'Can delay your opponent's disruptions for a turn.'</small> <br>
<small>As of 3DS v1.5, it is being stated erroneously in-game as 'Delays your opponent's disruptions.'</small>
| Other
| Other
|
|
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| Can reset your opponent's disruption counter to maximum.
| Can reset your opponent's disruption counter to maximum.


<small>It is being stated erroneously in-game as 'Can delay your opponent's disruptions for a turn.'</small>
<small>It is being stated erroneously in-game as 'Can delay your opponent's disruptions for a turn.'</small> <br>
<small>As of 3DS v1.5, it is being stated erroneously in-game as 'Delays your opponent's disruptions.'</small>
| Other
| Other
|
|
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| 20
| 20
| Quake<br>{{tt|ゆさぶる|Shake}}
| Quake<br>{{tt|ゆさぶる|Shake}}
| Sometimes increases damage and leaves opponent [[Paralysis (status condition)#Pokémon Shuffle|paralyzed]].  
| Sometimes increases damage and leaves opponent [[Paralysis (status condition)#Pokémon Shuffle|paralyzed]] {{tt|for a short period of time.|Clarifying text added in v1.5 (3DS)}}.


<small>When triggered, paralyzes the opponent for 1 move. A paralyzed Pokémon cannot use any disruptions and its disruption countdown is paused. Flying, Poison, Ghost, Steel, Electric, Psychic, Dragon, and Fairy-type Pokémon are immune to paralysis.</small>
<small>When triggered, paralyzes the opponent for 1 move. A paralyzed Pokémon cannot use any disruptions and its disruption countdown is paused. Flying, Poison, Ghost, Steel, Electric, Psychic, Dragon, and Fairy-type Pokémon are immune to paralysis.</small>
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| Daunt<br>{{tt|ひるませる|Daunt}}
| Daunt<br>{{tt|ひるませる|Daunt}}
| Can delay your opponent's disruptions for a turn and also increases damage.
| Can delay your opponent's disruptions for a turn and also increases damage.
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Delays your opponent's disruptions and increases damage.'</small>
| Damage x1.2
| Damage x1.2
|
|
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| Crushing Step<br>{{tt|ふみつける|Trample}}
| Crushing Step<br>{{tt|ふみつける|Trample}}
| Can delay your opponent's disruptions for a turn and also increases damage.  
| Can delay your opponent's disruptions for a turn and also increases damage.  
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Delays your opponent's disruptions and increases damage.'</small>
| Damage x2
| Damage x2
|
|
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| 146
| 146
| Shadow Shock
| Shadow Shock
| Delays your opponent's disruptions and deals even more damage.
| Delays your opponent's disruptions for two turns and deals even more damage.
 
<small>It is being stated less-clearly in-game as 'Delays your opponent's disruptions and deals even more damage.'</small>
| Damage x3
| Damage x3
|
|
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| 148
| 148
| Power Hug
| Power Hug
| Delays your opponent's disruptions and deals a lot more damage.
| Delays your opponent's disruptions for two turns and deals a lot more damage.
 
<small>It is being stated less-clearly in-game as 'Delays your opponent's disruptions and deals a lot more damage.'</small>
| Damage x5
| Damage x5
|
|
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| 6
| 6
| Last-Ditch Effort<br>{{tt|さいごのちから|Last Stand}}
| Last-Ditch Effort<br>{{tt|さいごのちから|Last Stand}}
| Attacks do more damage when things are looking desperate.
| {{tt|Increases damage|&quot;Attacks do more damage&quot; in Pokémon Shuffle (3DS) prior to v1.5}} when things are looking desperate.


<small>Activates only during last 4 turns or last 10 seconds.</small>
<small>Activates only during last 4 turns or last 10 seconds.</small>
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| 10
| 10
| Swarm<br>{{tt|むしのしらせ|Bug Notification}}
| Swarm<br>{{tt|むしのしらせ|Bug Notification}}
| Attacks do more damage when things are looking desperate.
| {{tt|Increases damage|&quot;Attacks do more damage&quot; in Pokémon Shuffle (3DS) prior to v1.5}} when things are looking desperate.


<small>Activates only during last 4 turns or last 10 seconds.</small>
<small>Activates only during last 4 turns or last 10 seconds.</small>
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| 11
| 11
| Steely Resolve<br>{{tt|はがねのこころ|Steel Heart}}
| Steely Resolve<br>{{tt|はがねのこころ|Steel Heart}}
| Attacks do more damage when things are looking desperate.
| {{tt|Increases damage|&quot;Attacks do more damage&quot; in Pokémon Shuffle (3DS) prior to v1.5}} when things are looking desperate.


<small>Activates only during last 4 turns or last 10 seconds.</small>
<small>Activates only during last 4 turns or last 10 seconds.</small>
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| 123
| 123
| Hyper Bolt<br>{{tt|ハイパーボルト|Hyper Bolt}}
| Hyper Bolt<br>{{tt|ハイパーボルト|Hyper Bolt}}
| Attacks do even more damage when things are looking desperate.
| {{tt|Deals a lot more damage|&quot;Attacks do even more damage&quot; in Pokémon Shuffle (3DS) prior to v1.5}} when things are looking desperate.


<small>Activates only during last 4 turns or last 10 seconds.</small>
<small>Activates only during last 4 turns or last 10 seconds.</small>
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| 89
| 89
| Final Effort<br>{{tt|ラストワン|Last One}}
| Final Effort<br>{{tt|ラストワン|Last One}}
| Attacks do more damage when there are no more moves left.
| {{tt|Deals a ton of damage|&quot;Attacks do more damage&quot; in Pokémon Shuffle (3DS) prior to v1.5}} when there are no more moves left.


<small>Activates only during the final turn or last 3 seconds.</small>
<small>Activates only during the final turn or last 3 seconds.</small>
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| 12
| 12
| Pyre<br>{{tt|おくりび|Ceremonial Bonfire}}
| Pyre<br>{{tt|おくりび|Ceremonial Bonfire}}
| Increases damage done by any {{t|Fire}} types in a combo.
| Increases damage done by any {{t|Fire}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile); Damage x1.2 prior to v1.4.6 (3DS) and v1.10 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile); Damage x1.2 prior to v1.4.6 (3DS) and v1.10 (Mobile)}}
|
|
Line 1,154: Line 1,181:
| 14
| 14
| Pummel<br>{{tt|そうこうげき|General Offensive}}
| Pummel<br>{{tt|そうこうげき|General Offensive}}
| Increases damage done by any {{t|Fighting}} types in a combo.
| Increases damage done by any {{t|Fighting}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile); Damage x1.2 prior to v1.4.6 (3DS) and v1.10 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile); Damage x1.2 prior to v1.4.6 (3DS) and v1.10 (Mobile)}}
|
|
Line 1,169: Line 1,196:
| 13
| 13
| Dancing Dragons<br>{{tt|ドラゴンコンボ|Dragon Combo}}
| Dancing Dragons<br>{{tt|ドラゴンコンボ|Dragon Combo}}
| Increases damage done by any {{t|Dragon}} types in a combo.
| Increases damage done by any {{t|Dragon}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile); Damage x1.2 prior to v1.4.6 (3DS) and v1.10 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile); Damage x1.2 prior to v1.4.6 (3DS) and v1.10 (Mobile)}}
|
|
Line 1,184: Line 1,211:
| 15
| 15
| Pixie Power<br>{{tt|フェアリーパワー|Fairy Power}}
| Pixie Power<br>{{tt|フェアリーパワー|Fairy Power}}
| Increases damage done by any {{t|Fairy}} types in a combo.
| Increases damage done by any {{t|Fairy}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
|
|
Line 1,199: Line 1,226:
| 16
| 16
| Sinister Power<br>{{tt|ダークパワー|Dark Power}}
| Sinister Power<br>{{tt|ダークパワー|Dark Power}}
| Increases damage done by any {{t|Dark}} types in a combo.
| Increases damage done by any {{t|Dark}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
|
|
Line 1,244: Line 1,271:
| 99
| 99
| Big Wave<br>{{tt|ビッグウェーブ|Big Wave}}
| Big Wave<br>{{tt|ビッグウェーブ|Big Wave}}
| Increases damage done by any {{t|Water}} types in a combo.
| Increases damage done by any {{t|Water}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
|
|
Line 1,274: Line 1,301:
| 101
| 101
| Metal Combo<br>{{tt|メタルコンボ|Metal Combo}}
| Metal Combo<br>{{tt|メタルコンボ|Metal Combo}}
| Increases damage done by any {{t|Steel}} types in a combo.
| Increases damage done by any {{t|Steel}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
|
|
Line 1,289: Line 1,316:
| 102
| 102
| Phantom Combo<br>{{tt|ファントムコンボ|Phantom Combo}}
| Phantom Combo<br>{{tt|ファントムコンボ|Phantom Combo}}
| Increases damage done by any {{t|Ghost}} types in a combo.
| Increases damage done by any {{t|Ghost}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
|
|
Line 1,304: Line 1,331:
| 105
| 105
| Leaf Combo<br>{{tt|リーフコンボ|Leaf Combo}}
| Leaf Combo<br>{{tt|リーフコンボ|Leaf Combo}}
| Increases damage done by any {{t|Grass}} types in a combo.
| Increases damage done by any {{t|Grass}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
|
|
Line 1,319: Line 1,346:
| 106
| 106
| Rock Combo<br>{{tt|ロックコンボ|Rock Combo}}
| Rock Combo<br>{{tt|ロックコンボ|Rock Combo}}
| Increases damage done by any {{t|Rock}} types in a combo.
| Increases damage done by any {{t|Rock}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
|
|
Line 1,334: Line 1,361:
| 107
| 107
| Bug Combo<br>{{tt|バグズコンボ|Bugs Combo}}
| Bug Combo<br>{{tt|バグズコンボ|Bugs Combo}}
| Increases damage done by any {{t|Bug}} types in a combo.
| Increases damage done by any {{t|Bug}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
| {{tt|Damage x2|Damage x1.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
|
|
Line 1,349: Line 1,376:
| 68
| 68
| Sky Blast<br>{{tt|スカイコンボ|Sky Combo}}
| Sky Blast<br>{{tt|スカイコンボ|Sky Combo}}
| Increases damage done by any {{t|Flying}} types in a combo.
| Increases damage done by any {{t|Flying}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| Damage x2
| Damage x2
|
|
Line 1,379: Line 1,406:
| 103
| 103
| Shadow Dance<br>{{tt|シャドーダンス|Shadow Dance}}
| Shadow Dance<br>{{tt|シャドーダンス|Shadow Dance}}
| Further increases damage done by any Ghost types in a combo when you make a match of five.
| Deals even more damage done by Ghost types in the combo when you make a match of five.{{tt|*|&quot;Further increases damage done by any Ghost types in a combo when you make a match of five.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
 
| Damage x3
| Damage x3
|
|
Line 1,394: Line 1,422:
| 108
| 108
| Psychic Combo<br>{{tt|サイココンボ|Psycho Combo}}
| Psychic Combo<br>{{tt|サイココンボ|Psycho Combo}}
| Increases damage done by any {{t|Psychic}} types in a combo.
| Increases damage done by any {{t|Psychic}} types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| Damage x2
| Damage x2
|
|
Line 1,409: Line 1,437:
| 104
| 104
| Typeless Combo<br>{{tt|タイプレスコンボ|Typeless Combo}}
| Typeless Combo<br>{{tt|タイプレスコンボ|Typeless Combo}}
| Increases damage done by any types in a combo.
| Increases damage done by any types in {{tt|the|&quot;a&quot; in Pokémon Shuffle (3DS) prior to v1.5}} combo.
| Damage x2.5
| Damage x2.5
|
|
Line 1,424: Line 1,452:
| <span style="display:none">0</span>50
| <span style="display:none">0</span>50
| Double Normal<br>{{tt|ノーマルコンボ|Normal Combo}}
| Double Normal<br>{{tt|ノーマルコンボ|Normal Combo}}
| Increases damage done by any {{t|Normal}} types in a combo.
| Deals a lot more damage done by any {{t|Normal}} types in the combo. {{tt|*|&quot;Increases damage done by any Normal types in a combo.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| {{tt|Damage x4|Damage x2.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
| {{tt|Damage x4|Damage x2.5 prior to v1.4.26 (3DS) and v. 1.11.3 (Mobile)}}
|
|
Line 1,439: Line 1,467:
| 77
| 77
| Paralysis Combo<br>{{tt|まひコンボ|Paralysis Combo'}}
| Paralysis Combo<br>{{tt|まひコンボ|Paralysis Combo'}}
| Boosts damage done by combos if the foe is [[Paralysis (status condition)#Pokémon Shuffle|paralyzed]].
| {{tt|Increases|&quot;Boosts&quot; in Pokémon Shuffle (3DS) prior to v1.5}} damage done by combos if the foe is [[Paralysis (status condition)#Pokémon Shuffle|paralyzed]].


<small>It will also activate if the foe is stunned due to the Astonish, Chill, Constrict, Crushing Step, Daunt, Flap, or Whirlpool Skills.</small>
<small>It will also activate if the foe is stunned due to the Astonish, Chill, Constrict, Crushing Step, Daunt, Flap, or Whirlpool Skills.</small>
Line 1,456: Line 1,484:
| 78
| 78
| Sleep Combo<br>{{tt|ねむりコンボ|Sleep Combo}}
| Sleep Combo<br>{{tt|ねむりコンボ|Sleep Combo}}
| Boosts damage done by combos if the foe is [[Sleep (status condition)#Pokémon Shuffle|asleep]].
| {{tt|Increases|&quot;Boosts&quot; in Pokémon Shuffle (3DS) prior to v1.5}} damage done by combos if the foe is [[Sleep (status condition)#Pokémon Shuffle|asleep]].
| Damage x1.5
| Damage x1.5
|
|
Line 1,471: Line 1,499:
| 79
| 79
| Relentless<br>{{tt|たたみかける|Not Letting Up}}
| Relentless<br>{{tt|たたみかける|Not Letting Up}}
| Boosts damage done by combos if foe has any status condition.
| {{tt|Increases|&quot;Boosts&quot; in Pokémon Shuffle (3DS) prior to v1.5}} damage done by combos if foe has any status condition.
<small>It will also activate if the enemy is afflicted by Disruption Delay.</small>
<small>It will also activate if the enemy is afflicted by Disruption Delay.</small>
| Damage x1.2
| Damage x1.2
Line 1,487: Line 1,515:
| 17
| 17
| Crowd Control<br>{{tt|むれをなす|Form Groups}}
| Crowd Control<br>{{tt|むれをなす|Form Groups}}
| The more <Pokémon> in the puzzle area, the more damage.
| Increases damage when there are more <Pokémon> in the puzzle area.{{tt|*|&quot;The more <nowiki><Pokémon></nowiki> in the puzzle area, the more damage.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>Damage is increased by +50 times the number of <Pokémon> not in the initial match. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
<small>Damage is increased by +50 times the number of <Pokémon> not in the initial match. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
Line 1,504: Line 1,532:
| 131
| 131
| Crowd Control+<br>{{tt|むれをなす+|Form Groups+}}
| Crowd Control+<br>{{tt|むれをなす+|Form Groups+}}
| The more <Pokémon> in the puzzle area, the more damage.
| Deals even more damage when there are more <Pokémon> in the puzzle area. {{tt|*|&quot;The more <nowiki><Pokémon></nowiki> in the puzzle area, the more damage.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>Damage is increased by +100 times the number of <Pokémon> not in the initial match. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
<small>Damage is increased by +100 times the number of <Pokémon> not in the initial match. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
Line 1,521: Line 1,549:
| 18
| 18
| Counterattack<br>{{tt|はんげき|Counterattack}}
| Counterattack<br>{{tt|はんげき|Counterattack}}
| The more disruptions on the board, the greater the damage.
| Deals even more damage the more disruptions there are. {{tt|*|&quot;The more disruptions on the board, the greater the damage.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>Damage is increased by +20 times the number of disruptions (breakable-rocks, unbreakable-blocks and Coins) on the board. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
<small>Damage is increased by +20 times the number of disruptions (breakable-rocks, unbreakable-blocks and Coins) on the board. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
Line 1,538: Line 1,566:
| 130
| 130
| Counterattack+<br>{{tt|はんげき+|Counterattack+}}
| Counterattack+<br>{{tt|はんげき+|Counterattack+}}
| The more disruptions on the board, the greater the damage.
| Deals even more damage the more disruptions there are. {{tt|*|&quot;The more disruptions on the board, the greater the damage.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>Damage is increased by +100 times the number of disruptions (breakable-rocks, unbreakable-blocks and Coins) on the board. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
<small>Damage is increased by +100 times the number of disruptions (breakable-rocks, unbreakable-blocks and Coins) on the board. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
Line 1,555: Line 1,583:
| 49
| 49
| Crowd Power<br>{{tt|あつまるちから|The Power of Groups}}
| Crowd Power<br>{{tt|あつまるちから|The Power of Groups}}
| The more <Pokémon> in the puzzle area, the more damage.
| Increases damage when there are more <Pokémon> in the puzzle area. {{tt|*|&quot;The more <nowiki><Pokémon></nowiki> in the puzzle area, the more damage.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>Damage is increased by +50 times the number of <Pokémon> not in the initial match. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
<small>Damage is increased by +50 times the number of <Pokémon> not in the initial match. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
Line 1,572: Line 1,600:
| 83
| 83
| Flash Mob<br>{{tt|だんけつ|Unity}}
| Flash Mob<br>{{tt|だんけつ|Unity}}
| Having more Pokémon of the same type boosts damage dealt.
| Increases damage when there are more Pokémon with the same type in the puzzle area. {{tt|*|&quot;Having more Pokémon of the same type boosts damage dealt.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>Damage is increased by +30 times the number of Pokémon of the same type not in the initial match. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
<small>Damage is increased by +30 times the number of Pokémon of the same type not in the initial match. This additional damage is unaffected by type effectiveness and Attack Power+.</small>
Line 1,592: Line 1,620:


<small>Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
<small>Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
On stages without an HP bar, it always deals 0 damage.</small>
On stages without an HP bar, it always deals 0 damage.</small> <br>
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Damage varies depending on the opponent's remaining HP.'</small>
| Other
| Other
|
|
Line 1,607: Line 1,636:
| 128
| 128
| Hyper Drain
| Hyper Drain
| Damage varies depending on the opponent's remaining HP.
| Does more damage when the opponent has more HP left.
 
<small>Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
On stages without an HP bar, it always deals 0 damage.</small> <br>
<small>It is being stated less-clearly in-game as 'Damage varies depending on the opponent's remaining HP.'</small>
| Other
| Other
|
|
Line 1,625: Line 1,658:


<small>Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
<small>Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
On stages without an HP bar, it always deals 0 damage.</small>
On stages without an HP bar, it always deals 0 damage.</small> <br>
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Damage varies depending on the opponent's remaining HP.'</small>
| Other
| Other
|
|
Line 1,643: Line 1,677:


<small>Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
<small>Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
On stages without an HP bar, it always deals 0 damage.</small>
On stages without an HP bar, it always deals 0 damage.</small> <br>
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Damage varies depending on the opponent's remaining HP.'</small>
| Other
| Other
|
|
Line 1,661: Line 1,696:


<small>Damage is 5% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
<small>Damage is 5% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
On stages without an HP bar, it always deals 0 damage.</small>
On stages without an HP bar, it always deals 0 damage.</small> <br>
<small>As of 3DS v1.5, it is being stated less-clearly in-game as 'Damage varies depending on the opponent's remaining HP.'</small>
| Other
| Other
|
|
Line 1,676: Line 1,712:
| 127
| 127
| Big Eater
| Big Eater
| Damage varies depending on the opponent's remaining HP.
| Does more damage when the opponent has more HP left.
 
<small>Damage is 10% of the opponent's HP before the match, rounded down. However, it cannot cause a Pokémon to faint (dealing as low as 0 damage, if necessary).
On stages without an HP bar, it always deals 0 damage.</small> <br>
<small>It is being stated less-clearly in-game as 'Damage varies depending on the opponent's remaining HP.'</small>
| Other
| Other
|  
|  
Line 1,691: Line 1,731:
| 7
| 7
| Hitting Streak<br>{{tt|れんげき|Hit Combo}}
| Hitting Streak<br>{{tt|れんげき|Hit Combo}}
| Does more damage the more times in a row it is triggered.
| Increases damage when it is triggered in a row. {{tt|*|&quot;Does more damage the more times in a row it is triggered.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>Damage is multiplied by 1.2 to the power of the number of times in a row it has been triggered, up to twice the base damage (at 4 or more consecutive activations).</small>
<small>Damage is multiplied by 1.2 to the power of the number of times in a row it has been triggered, up to twice the base damage (at 4 or more consecutive activations).</small>
Line 1,708: Line 1,748:
| 126
| 126
| Hitting Streak+<br>{{tt|れんげき+|Hit Combo+}}
| Hitting Streak+<br>{{tt|れんげき+|Hit Combo+}}
| Does even more damage the more times in a row it is triggered.
| {{tt|Deals|&quot;Does&quot; in Pokémon Shuffle (3DS) prior to v1.5}} even more damage the more times in a row it is triggered.


<small>Damage is multiplied by 1.5 to the power of the number of times in a row it has been triggered, up to ten times the base damage.</small>
<small>Damage is multiplied by 1.5 to the power of the number of times in a row it has been triggered, up to ten times the base damage (at 6 or more consecutive activations).</small>
| Damage x1.5-10{{tt|*|x1.5→x2.25→...→x10}}
| Damage x1.5-10{{tt|*|x1.5→x2.25→...→x10}}
|
|
Line 1,725: Line 1,765:
| 8
| 8
| Damage Streak<br>{{tt|ノンストップ|Nonstop}}
| Damage Streak<br>{{tt|ノンストップ|Nonstop}}
| Does more damage the more times in a row it is triggered.
| Increases damage when it is triggered in a row. {{tt|*|&quot;Does more damage the more times in a row it is triggered.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>Damage is multiplied by 1.2 to the power of the number of times in a row it has been triggered, up to twice the base damage (at 4 or more consecutive activations). This is then multiplied by the Skill Level bonus.</small>
<small>Damage is multiplied by 1.2 to the power of the number of times in a row it has been triggered, up to twice the base damage (at 4 or more consecutive activations). This is then multiplied by the Skill Level bonus.</small>
Line 1,742: Line 1,782:
| 124
| 124
| Non Stop+<br>{{tt|ノンストップ+|Nonstop+}}
| Non Stop+<br>{{tt|ノンストップ+|Nonstop+}}
| Does even more damage the more times in a row it is triggered.
| {{tt|Deals|&quot;Does&quot; in Pokémon Shuffle (3DS) prior to v1.5}} even more damage the more times in a row it is triggered.


<small>Damage is multiplied by 2, 4, 8 and 10 to the first, second, third, and fourth-and-more times it has been triggered respectively.</small>
<small>Damage is multiplied by 2 to the power of the number of times in a row it has been triggered, up to ten times the base damage (at 4 or more consecutive activations). This is then multiplied by the Skill Level bonus.</small>
| Damage x2-10{{tt|*|x2→x4→x8→x10}}
| Damage x2-10{{tt|*|x2→x4→x8→x10}}
|
|
Line 1,752: Line 1,792:
| 120
| 120
|Damage:
|Damage:
*x2.2
*x1.1
*x2.6
*x1.3
*x3
*x1.5
*x4
*x2


|- style="background:#fff"
|- style="background:#fff"
| 85
| 85
| Toxic Stress<br>{{tt|どくがさね|Poison Stack}}
| Toxic Stress<br>{{tt|どくがさね|Poison Stack}}
| Does more damage the more times in a row it is triggered.
| Increases damage when it is triggered in a row. {{tt|*|&quot;Does more damage the more times in a row it is triggered.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}


<small>Damage is multiplied by 1.5, 2 and 3 to the first, second and third-and-more times it has been triggered respectively.</small>
<small>Damage is multiplied by 1.5, 2 and 3 to the first, second and third-and-more times it has been triggered respectively.</small>
Line 1,778: Line 1,818:
| Up, Up, Up
| Up, Up, Up
| Deals even more damage the more times in a row it is triggered.
| Deals even more damage the more times in a row it is triggered.
| Damage x2-?
 
<small>Damage is multiplied by 2 to the power of the number of times in a row it has been triggered, up to twenty times the base damage (at 5 or more consecutive activations).</small>
| Damage x2-20{{tt|*|x2→x4→x8→x16→x20}}
|
|
*20%
*20%
Line 1,793: Line 1,835:
| Hammering Streak
| Hammering Streak
| Increases damage when it is triggered in a row.
| Increases damage when it is triggered in a row.
| Damage x1.5-?
 
<small>Damage is multiplied by 1.5 to the power of the number of times in a row it has been triggered, up to three times the base damage (at 3 or more consecutive activations). This is then multiplied by the Skill Level bonus.</small>
| Damage x1.5-3{{tt|*|x1.5→x2.25→x3}}
|
|
*100%
*100%
Line 1,800: Line 1,844:
| 120
| 120
| Damage:
| Damage:
*x2.25
*x1.5
*x2
*x2.5
*x3
*x3
*x3.75
*x4.5
|- style="background:#fff"
|- style="background:#fff"
| 22
| 22
| Swat<br>{{tt|たたきおとす|Knock Down}}
| Swat<br>{{tt|たたきおとす|Knock Down}}
| Does more damage against {{t|Flying}}, {{t|Bug}}, or {{t|Fairy}} types.
| {{tt|Increases|&quot;Does more&quot; in Pokémon Shuffle (3DS) prior to v1.5}} damage against {{t|Flying}}, {{t|Bug}}, or {{t|Fairy}} types.


<small>Psychic-type attacks against Flying, Bug, or Fairy-type Pokémon are super effective for the entire combo.</small> <br>
<small>Psychic-type attacks against Flying, Bug, or Fairy-type Pokémon are super effective for the entire combo.</small> <br>
Line 1,888: Line 1,932:
| 132
| 132
| Rock Shot<br>いわはじき
| Rock Shot<br>いわはじき
| Erases two breakable-rock disruptions and also increases damage.
| Erases two breakable-rock disruptions and increases damage. {{tt|*|&quot;Erases two breakable-rock disruptions and also increases damage.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Damage x2
| Damage x2
|
|
Line 1,963: Line 2,007:
| 135
| 135
| Cloud Shot<br>{{tt|くもはじき|Cloud Shot}}
| Cloud Shot<br>{{tt|くもはじき|Cloud Shot}}
| Erases two black-cloud disruptions and increases damage.
| {{tt|Clears away|&quot;Erases&quot; in Pokémon Shuffle (3DS) prior to v1.5}} two black-cloud disruptions and increases damage.
| Damage x2
| Damage x2
|
|
Line 2,023: Line 2,067:
| 140
| 140
| Block Off<br>{{tt|ブロックオフ|Block Off}}
| Block Off<br>{{tt|ブロックオフ|Block Off}}
| Sometimes clears ten unbreakable-block disruptions.
| Rarely clears 10 unbreakable-block disruptions. {{tt|*|&quot;Sometimes clears ten unbreakable-block disruptions.&quot; in Pokémon Shuffle (3DS) prior to v1.5}}
| Other
| Other
|
|
Line 2,119: Line 2,163:
| 91
| 91
| Dragon Sweep<br>{{tt|ドラコンのしっぽ|Dragon's Tail}}
| Dragon Sweep<br>{{tt|ドラコンのしっぽ|Dragon's Tail}}
| May remove two non-Support Pokémon.
| {{tt|Sometimes removes|&quot;May remove&quot; in Pokémon Shuffle (3DS) prior to v1.5}} two non-Support Pokémon.
| Other
| Other
|
|
Line 2,216: Line 2,260:
| Barrier Break
| Barrier Break
| Rarely removes all barrier-type disruptions.
| Rarely removes all barrier-type disruptions.
<small>The icons inside the barriers remain.</small>
| Other
| Other
|  
|  
Line 2,233: Line 2,279:


<small>The icons inside the barriers remain.</small> <br>
<small>The icons inside the barriers remain.</small> <br>
<small>It is stated erroneously in-game as 'Removes two barrier-type disruptions without fail.'</small>
<small>Prior to 3DS v1.5, it was stated erroneously in-game as 'Removes two barrier-type disruptions without fail.'</small>
| Damage x2
| Damage x2
|
|
Line 2,249: Line 2,295:
| Barrier Shot Ω
| Barrier Shot Ω
| Erases seven barrier-type disruptions and increases damage.
| Erases seven barrier-type disruptions and increases damage.
<small>The icons inside the barriers remain.</small>
| Damage x2
| Damage x2
|
|
Line 2,263: Line 2,311:
| 24
| 24
| Quirky<br>{{tt|きまぐれ|Quirky}}
| Quirky<br>{{tt|きまぐれ|Quirky}}
| Occasionally erases one extra matching Pokémon elsewhere.
| {{tt|Sometimes|&quot;Occasionally&quot; in Pokémon Shuffle (3DS) prior to v1.5}} erases one extra matching Pokémon elsewhere.
| Other
| Other
|
|
Line 2,278: Line 2,326:
| 25
| 25
| Quirky+<br>{{tt|きまぐれ+|Quirky+}}
| Quirky+<br>{{tt|きまぐれ+|Quirky+}}
| Occasionally erases two extra matching Pokémon elsewhere.
| {{tt|Sometimes|&quot;Occasionally&quot; in Pokémon Shuffle (3DS) prior to v1.5}} erases two extra matching Pokémon elsewhere.
| Other
| Other
|
|
Line 2,338: Line 2,386:
| 27
| 27
| Stabilize<br>{{tt|オジャマけし|Nuisance Cancellation}}
| Stabilize<br>{{tt|オジャマけし|Nuisance Cancellation}}
| Occasionally erases one of the foe's disruptions on the board.
| {{tt|Sometimes|&quot;Occasionally&quot; in Pokémon Shuffle (3DS) prior to v1.5}} erases one of the foe's disruptions on the board.


<small>Erases 1 breakable-rock, unbreakable-block, black-cloud, barrier, or Coin.</small>
<small>Erases 1 breakable-rock, unbreakable-block, black-cloud, barrier, or Coin.</small>
Line 2,355: Line 2,403:
| 28
| 28
| Stabilize+<br>{{tt|オジャマけし+|Nuisance Cancellation+}}
| Stabilize+<br>{{tt|オジャマけし+|Nuisance Cancellation+}}
| Occasionally erases two of the foe's disruptions on the board.
| {{tt|Sometimes|&quot;Occasionally&quot; in Pokémon Shuffle (3DS) prior to v1.5}} erases two of the foe's disruptions on the board.


<small>Erases 2 breakable-rocks, unbreakable-blocks, black-clouds, barriers, or Coins.</small>
<small>Erases 2 breakable-rocks, unbreakable-blocks, black-clouds, barriers, or Coins.</small>
Line 2,391: Line 2,439:
| 35
| 35
| Swap<br>{{tt|いれかえ|Substitution}}
| Swap<br>{{tt|いれかえ|Substitution}}
| Can replace a disruption with this Pokémon.
| {{tt|Sometimes replaces|&quot;Can replace&quot; in Pokémon Shuffle (3DS) prior to v1.5}} a disruption with this Pokémon.


<small>Replaces 1 breakable-rock, unbreakable-block, or Coin. Barrier and black-cloud disruptions are not destroyed if the target is underneath one.</small>
<small>Replaces 1 breakable-rock, unbreakable-block, or Coin. Barrier and black-cloud disruptions are not destroyed if the target is underneath one.</small>
Line 2,409: Line 2,457:
| 64
| 64
| Swap+<br>{{tt|いれかえ+|Substitution+}}
| Swap+<br>{{tt|いれかえ+|Substitution+}}
| Can replace some disruptions with this Pokémon.
| {{tt|Sometimes replaces three|&quot;Can replace some&quot; in Pokémon Shuffle (3DS) prior to v1.5}} disruptions with this Pokémon.


<small>Replaces 3 breakable-rocks, unbreakable-blocks, or Coins. Barrier and black-cloud disruptions are not destroyed if the targets are underneath any.</small>
<small>Replaces 3 breakable-rocks, unbreakable-blocks, or Coins. Barrier and black-cloud disruptions are not destroyed if the targets are underneath any.</small>
Line 2,427: Line 2,475:
| 65
| 65
| Swap++<br>{{tt|いれかえ++|Substitution++}}
| Swap++<br>{{tt|いれかえ++|Substitution++}}
| Can replace many disruptions with this Pokémon.
| {{tt|Sometimes replaces five|&quot;Can replace many&quot; in Pokémon Shuffle (3DS) prior to v1.5}} disruptions with this Pokémon.


<small>Replaces 5 breakable-rocks, unbreakable-blocks, or Coins. Barrier and black-cloud disruptions are not destroyed if the targets are underneath any.</small>
<small>Replaces 5 breakable-rocks, unbreakable-blocks, or Coins. Barrier and black-cloud disruptions are not destroyed if the targets are underneath any.</small>
Line 2,461: Line 2,509:
| 94
| 94
| Rockify<br>{{tt|いわにする|Turn into Stone}}
| Rockify<br>{{tt|いわにする|Turn into Stone}}
| Occasionally turns one non-Support Pokémon into a rock.
| Sometimes turns two non-Support Pokémon into rocks.
 
<small>Prior to 3DS v1.5, it is stated erroneously in-game as "Occasionally turns one non-Support Pokémon into a rock.</small>
| Other
| Other
|
|
Line 2,491: Line 2,541:
| style="{{roundybl|5px}}" | 95
| style="{{roundybl|5px}}" | 95
| Blockify<br>{{tt|ブロックにする|Turn into Block}}
| Blockify<br>{{tt|ブロックにする|Turn into Block}}
| Occasionally turns one non-Support Pokémon into a block.
| Sometimes turns two non-Support Pokémon into blocks.
 
<small>Prior to 3DS v1.5, it is stated erroneously in-game as "Occasionally turns one non-Support Pokémon into a block.</small>
| Other
| Other
|
|
Line 2,520: Line 2,572:
| 21
| 21
| Fearless<br>{{tt|こわいものしらず|Unaffected by Scary Things}}
| Fearless<br>{{tt|こわいものしらず|Unaffected by Scary Things}}
| Combos do more damage if the opponent is Ghost type.
| {{tt|Increases damage in the combo|&quot;Combos do more damage&quot; in Pokémon Shuffle (3DS) prior to v1.5}} if the opponent is Ghost type.


<small>''Attacks against Ghost-type Pokémon are super effective.''</small>
<small>''Attacks against Ghost-type Pokémon are super effective.''</small>
Line 2,537: Line 2,589:
| 29
| 29
| Disrupt Buster<br>{{tt|オジャマブレイク|Nuisance Break}}
| Disrupt Buster<br>{{tt|オジャマブレイク|Nuisance Break}}
| Occasionally erases all of the foe's disruptions.
| {{tt|Rarely|&quot;Occasionally&quot; in Pokémon Shuffle (3DS) prior to v1.5}} erases all of the foe's disruptions.
| Other
| Other
|
|
Line 2,552: Line 2,604:
| 72
| 72
| Good Luck<br>{{tt|こううん|Good Fortune}}
| Good Luck<br>{{tt|こううん|Good Fortune}}
| Makes it more likely to receive items when set as a Support.
| Makes it more likely to receive items when set as a Support {{tt|Pokémon|Clarifying text added in v1.5 (3DS)}}.
| Drop rate x1.2
| Drop rate x1.2
|
|
Line 2,565: Line 2,617:
| 90
| 90
| Fury of 5<br>{{tt|いちげき|One Hit}}
| Fury of 5<br>{{tt|いちげき|One Hit}}
| Attacks do more damage when you make a match of five.
| {{tt|Deals even more damage|&quot;Attacks do more damage&quot; in Pokémon Shuffle (3DS) prior to v1.5}} when you make a match of five.
| Damage x4
| Damage x4
|
|
Line 2,580: Line 2,632:
| 93
| 93
| Goad<br>{{tt|おこらせる|Provoke}}
| Goad<br>{{tt|おこらせる|Provoke}}
| May force the foe to trigger its disruption immediately.
| {{tt|Sometimes forces|&quot;May force&quot; in Pokémon Shuffle (3DS) prior to v1.5}} the foe to trigger its disruption immediately.
| Other
| Other
|
|