Trade: Difference between revisions

823 bytes added ,  20 February 2018
→‎International trading: It is possible to trade between different languages in all VC releases, except Japanese & non-Japanese
(→‎International trading: It is possible to trade between different languages in all VC releases, except Japanese & non-Japanese)
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===International trading===
===International trading===
Trading between Japanese and non-Japanese games is not recommended in Generations I and II, mostly due to the different memory locations within the RAM. While possible, these trades will result in the corruption of both save files, forcing both players to restart their games from the beginning.<ref>http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#erasing</ref> Trading between games released outside of Japan, such as between a Spanish {{game|Crystal}} and a French {{game|Yellow}}, does not result in any corruption. However, trading between different languages is completely prevented for the [[Virtual Console]] releases of the Generation I games.
Trading between Japanese and non-Japanese games is not recommended in [[Generation I|Generations I]] and [[Generation II|II]], mostly due to the different memory locations within the RAM. While possible, these trades will result in the corruption of both save files, forcing both players to restart their games from the beginning<ref>http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#erasing</ref>. To prevent this from happening in the [[Virtual Console]] releases of the Generation I and II games, Japanese and non-Japanese games do not detect each other. Trading between games released outside of Japan, such as between a Spanish {{game|Crystal}} and a French {{game|Yellow}}, does not result in any corruption, and as such is allowed in the [[Virtual Console]] releases.
 
These games do not track a Pokémon's language of origin, and Pokémon with foreign species names are treated as if they were nicknamed. Which means, that a foreign {{p|Pichu}} nicknamed "PICHU" will evolve into a {{p|Pikachu}} nicknamed "PIKACHU", but a foreign {{p|Charmander}} nicknamed "[[List of French Pokémon names|SALAMECHE]]" will retain the nickname "SALAMECHE" after evolving into a {{p|Charmeleon}}. If a traded Pokémon from Generation I or II is sent to the [[Pokémon Bank]] via the [[Poké Transporter]], its language of origin is determined based on the game from which the Pokémon is transferred, not the game from which it originally came from.


Trading became possible between all versions of the games in [[Generation III]], where the English language text was programmed in even the Japanese games. Due to the relatively low chance of English and other language games coming into contact with Japanese games, however, precautions were not taken in the Japanese games to preserve a Pokémon or Trainer's name when traded in, as their maximum lengths are different. While games released outside Japan will display a Pokémon's OT and nickname fully, Japanese games will only display the first five letters.
Trading became possible between all versions of the games in [[Generation III]], where the English language text was programmed in even the Japanese games. Due to the relatively low chance of English and other language games coming into contact with Japanese games, however, precautions were not taken in the Japanese games to preserve a Pokémon or Trainer's name when traded in, as their maximum lengths are different. While games released outside Japan will display a Pokémon's OT and nickname fully, Japanese games will only display the first five letters.


In [[Generation III]] (except in v1.0 of English {{game|Ruby and Sapphire|s}}), if a Pokémon originates from a different language to the current game, when it evolves its name will not be changed, with the old name treated as a nickname; thus, if a {{p|Pichu}} named "PICHU" from an Italian game is evolved in an English game, when it evolves it will be a {{p|Pikachu}} nicknamed "PICHU". In v1.0 of English Pokémon Ruby and Sapphire, if a Pokémon's current name is the same as its species name, it will be treated as unnicknamed regardless of game of origin, so its species name will change upon evolution.
In [[Generation III]] (except in v1.0 of English {{game|Ruby and Sapphire|s}}), if a Pokémon originates from a different language to the current game, when it evolves its name will not be changed, with the old name treated as a nickname; thus, if a {{p|Pichu}} named "PICHU" from an Italian game is evolved in an English game, when it evolves it will be a {{p|Pikachu}} nicknamed "PICHU". In v1.0 of English Pokémon Ruby and Sapphire, like in generation I and II games, if a Pokémon's current name is the same as its species name, it will be treated as unnicknamed regardless of game of origin, so its species name will change upon evolution.


Starting in Generation IV, if a Pokémon that is not nicknamed evolves, its name will be changed to the name of its species after evolution in its current game's language (regardless of its language of origin). In these games, there is a separate flag to indicate whether a Pokémon is nicknamed.
Starting in Generation IV, if a Pokémon that is not nicknamed evolves, its name will be changed to the name of its species after evolution in its current game's language (regardless of its language of origin). In these games, there is a separate flag to indicate whether a Pokémon is nicknamed.
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