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* Should a player hack Struggle onto a Pokémon, it will not be displayed correctly in [[Pokémon Stadium 2]]'s lab (not the case for [[Pokémon Stadium (English)|the previous game]]) and will be highlighted, as if it was a {{cat|Generation II moves|Generation II move}}. This does not happen when selecting a team for battle. | * Should a player hack Struggle onto a Pokémon, it will not be displayed correctly in [[Pokémon Stadium 2]]'s lab (not the case for [[Pokémon Stadium (English)|the previous game]]) and will be highlighted, as if it was a {{cat|Generation II moves|Generation II move}}. This does not happen when selecting a team for battle. | ||
* In {{eng|Pokémon Stadium}} and [[Pokémon Stadium 2]], the move description erroneously states that Struggle inflicts recoil to the user equal to ¼ of the damage inflicted; the correct number prior to Generation IV is ½. | * In {{eng|Pokémon Stadium}} and [[Pokémon Stadium 2]], the move description erroneously states that Struggle inflicts recoil to the user equal to ¼ of the damage inflicted; the correct number prior to Generation IV is ½. | ||
* In Generation I, a glitch could on very occasions activate where a Pokémon will not use Struggle when out of PP, depending on what the player is battling at the time; it could either soft lock or freeze the game. | |||
==In other languages== | ==In other languages== |