Item: Difference between revisions

15 bytes added ,  16 February 2018
Disambiguation pages and redirects should not really be linked
m (Changed Repels to Repels, as the point of this link is to send you to a page concerning all Repels, not the basic Repel)
(Disambiguation pages and redirects should not really be linked)
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* [[Honey]] attracts wild Pokémon to grassy patches and can be slathered on special trees in the [[Sinnoh]] region to attract rare Pokémon.
* [[Honey]] attracts wild Pokémon to grassy patches and can be slathered on special trees in the [[Sinnoh]] region to attract rare Pokémon.
* [[Mulch]] can be used in [[Berry]] growth.
* [[Mulch]] can be used in [[Berry]] growth.
* [[Repels]] prevent wild Pokémon from appearing. There are several different types, each with a different strength.
* {{cat|Repels}} prevent wild Pokémon from appearing. There are several different types, each with a different strength.
* Available only in [[Pokémon Colosseum]] and {{Pokémon XD}}, [[Scent]]s increase a Pokémon's friendship.
* Available only in [[Pokémon Colosseum]] and {{Pokémon XD}}, [[Scent]]s increase a Pokémon's friendship.


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[[File:Dream Potion Sprite.png|thumb|80px|Potion]]
[[File:Dream Potion Sprite.png|thumb|80px|Potion]]
The Medicine pocket contains various items that can heal various afflictions of a Pokémon. While originally part of the general Items pocket, it has had its own pocket since Generation IV. Some items in the Medicine pocket are below.
The Medicine pocket contains various items that can heal various afflictions of a Pokémon. While originally part of the general Items pocket, it has had its own pocket since Generation IV. Some items in the Medicine pocket are below.
* [[Potion]]s, [[drink]]s and the [[Rage Candy Bar]] restore a Pokémon's {{stat|HP}}.
* {{cat|HP-restoring items}} such as [[Potion]]s and [[drink]]s restore a Pokémon's {{stat|HP}}.
* [[Status condition healing item]]s cure a Pokémon of various status conditions.
* [[Status condition healing item]]s cure a Pokémon of various status conditions.
* [[Revive]]s and [[Max Revive]]s revive a fainted Pokémon. The one-of-a-kind [[Sacred Ash]] can revive all fainted Pokémon in the party with full health.
* [[Revive]]s and [[Max Revive]]s revive a fainted Pokémon. The one-of-a-kind [[Sacred Ash]] can revive all fainted Pokémon in the party with full health.