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==Generation III== | ==Generation III== | ||
Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where he or she had set an analog clock at the beginning of the game. Also, unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]] ([[Berry glitch|although this was not completely foolproof]]). | Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where he or she had set an analog clock at the beginning of the game. Also, unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]] ([[Berry glitch|although this was not completely foolproof]]). Additionally, there was no way to change the clock in this generation, not even for daylight saving time. | ||
There were, however, some time-based functions in the games. For example, [[Shoal Cave]]'s water level would change every six hours, at 3:00 and 9:00 a.m. and p.m. Just the same, Eevee would be able to evolve into Espeon if the in-game time was between 12:00 p.m. and 11:59 p.m. Eevee would be able to evolve into Umbreon if the in-game time was between 12:00 a.m. and 11:59 a.m. | |||
{| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color}}; border: 3px solid #{{hoenn color dark}}" | {| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color}}; border: 3px solid #{{hoenn color dark}}" |
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