Generation III: Difference between revisions

m (→‎Trivia: Now that GS VC has been released, this point is valid.)
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* All handheld Generation III games have a framerate of 60, allowing for smoother animations.
* All handheld Generation III games have a framerate of 60, allowing for smoother animations.
* Link trades and battles are made possible between Japanese and international releases due to the use of a worldwide character set. Due to the fact that online trading was introduced only in Generation IV, however, most are not made aware of this.
* Link trades and battles are made possible between Japanese and international releases due to the use of a worldwide character set. Due to the fact that online trading was introduced only in Generation IV, however, most are not made aware of this.
* In [[battle]], passive damage (such as from {{status|Poison}}, {{status|Burn}} and {{m|Leech Seed}}) is now resolved at the end of a turn, rather than immediately after a Pokémon attacks. In previous generations, such damage did not occur after a Pokémon, that would have taken passive damage, knocked out another Pokémon.


===Major alterations from Generation II===
===Major alterations from Generation II===
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