If a [[Pokémon outbreak|swarm]] ends while a chain is in progress, or a Pokémon otherwise ceases to become available, then that Pokémon will continue to be available until the chain is broken.

~~The~~If ~~probability~~the ~~of~~Poké ~~encountering~~Radar forces a~~ Shiny~~ Pokémon ~~becomes~~to ~~maximized~~be ~~at~~Shiny ~~a~~due ~~chain~~to ~~length~~its ~~of~~increased ~~40~~odds, ~~at~~the ~~approximately~~game ~~1/200.~~will ~~This is~~construct a ~~substantial~~[[personality ~~increase~~value]] ~~from~~that fulfills the ~~usual~~Shininess ~~probability of 1~~requirement.<ref>[http:/~~8192~~/www.smogon.com/ingame/rng/pid_iv_creation ~~Since~~The ~~up to four patches~~Process of ~~grass appear each time the Poké Radar is used,~~PID and ~~each~~IV ~~has an independent 1/200 chance, the overall probability~~Creation of ~~finding~~Non-Bred ~~at~~Pokemon ~~least~~- ~~one Shiny patch for each reset of the Poké Radar~~Smogon ~~is about 1~~University]</~~50.~~ref> It is possible, although very unlikely, for~~ ~~ multiple Shiny patches to appear on one reset.<!-- There's a Smogon link and Youtube video somewhere that shows this, but I can't find it right now...--> Entering a Shiny patch will never break a chain. It is always possible for non-flashing patches to contain a Shiny Pokémon as well due to the normal, completely random chance of a Pokémon being Shiny.

One of the~~ many~~ functions of the [[Pokétch]] is to {{DL|Pokétch|Trainer Counter|display the current chain}} and the three best chains made so far.

====Shiny probability====

[[File:PokéRadarShinyProbability IV.png|thumb|right|The formula for the probability of a patch being Shiny~~. n<sub>c</sub> is the number of Pokémon in the chain, up to 40.~~]]

~~Based on the~~The formula ~~depicted~~to ~~at~~the right~~,~~ describes the probability ~~of~~for a patch ~~being~~to ~~Shiny~~contain ~~can~~a ~~be~~Shiny ~~approximated~~Pokémon, ~~as~~where ~~1~~n<sub>c</~~8000~~sub> ~~for~~is ~~a~~the ~~chain~~length of ~~1~~the chain, ~~1/7800~~up ~~for~~to a ~~chain~~length of ~~2,~~40. ~~1/7600~~The ~~for~~results ~~a~~of ~~chain~~this ~~of~~formula ~~3,~~are ~~and~~depicted ~~so~~in ~~on~~the ~~up~~table ~~to~~shown ~~1/200~~below. ~~for~~As ~~a~~the ~~chain~~table ~~of~~shows, ~~40.~~the ~~Since~~odds ~~up~~of ~~to~~finding ~~4~~a ~~grass~~Shiny ~~patches~~Pokémon ~~can~~increase ~~shake~~slowly at ~~a single time~~first, ~~this~~but ~~probability~~eventually ~~can~~they ~~be~~increase ~~up~~by ~~to~~larger ~~4~~and ~~times~~larger ~~as~~amounts, ~~high,~~until ~~giving~~reaching the ~~player~~maximum ~~about~~of a 1/~~50~~200 chance of finding a ~~shiny~~Shiny ~~patch~~Pokémon ~~at~~for a chain of length~~ of~~ 40~~.~~ ~~Note~~or ~~that~~greater. ~~it~~These ~~takes~~odds ~~a~~do ~~while~~not ~~for a chain to start paying off -~~exceed the ~~probability does not exceed that~~odds of the [[Masuda method]] until a chain length of 33~~.~~ ~~After~~is ~~that point, the probabilities start to increase very strongly, with a chain of 40 having double the probability (1/200) compared to a chain of 39 (1/400). While the probability of finding a Shiny patch increases as chain length increases, normal non-Shiny patches will always have the usual 1/8192 chance of containing a Shiny Pokémon~~reached.

~~As~~Since ~~all~~up ~~Pokémon~~to ~~games~~four ~~prior~~grass ~~to~~patches ~~Generation~~can ~~V~~shake ~~perform~~at ~~calculations~~a ~~strictly~~single ~~with integers~~time, ~~there~~the ~~exist~~probability ~~some~~of ~~roundoff~~finding ~~errors~~a Shiny Pokémon in a given use of the ~~probability~~Poké Radar can be up to 4 ~~determination~~times ~~(~~as ~~noted~~high, ~~by~~giving the ~~ceiling~~player ~~function~~a ~~in~~maximum ~~the~~of ~~formula).~~approximately ~~A~~a ~~game-accurate~~1/50 ~~list~~chance of ~~probabilities~~finding ~~for~~a ~~each~~Shiny Pokémon at a chain ~~is~~length ~~as~~of ~~follows:~~40.

{| class="roundy" style="background:#{{key items color}}; border: 3px solid #{{key items color dark}}"

|}

<nowiki>*</nowiki>A ~~Shiny~~chain ~~patch~~length ~~cannot~~of ~~appear~~0 ~~on~~is ~~a~~the ~~chain~~first ~~length~~use of ~~0~~the Poké Radar, and the Poké Radar cannot force a Pokémon to be Shiny at this point (which would result in a flashing patch)<!-- add Smogon link sometime-->; however, ~~but all non-Shiny~~the patches still have the ~~usual~~default 1/8192 chance of encountering a Shiny Pokémon.

====List of Radar-exclusive Pokémon====

==On Bulbagarden forums==

* [http://forums.bulbagarden.net/index.php?threads/shiny-pokemon-with-the-pokeradar.19695/ Shiny Pokémon with the Poké Radar]

==References==

{{reflist}}