List of Pokémon by weight: Difference between revisions

→‎Game mechanics affected by weight: This page is really lose with what happens at the boundaries. Trying to fix that. | Gen 2 Heavy Ball https://github.com/pret/pokecrystal/blob/217b7b8d9ba0d243ccbd9d4ae0a5b3ac7ab856e8/items/item_effects.asm#L795
(→‎Game mechanics affected by weight: This page is really lose with what happens at the boundaries. Trying to fix that. | Gen 2 Heavy Ball https://github.com/pret/pokecrystal/blob/217b7b8d9ba0d243ccbd9d4ae0a5b3ac7ab856e8/items/item_effects.asm#L795)
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==Game mechanics affected by weight==
==Game mechanics affected by weight==
{{incomplete|section|G6 weight intervals for the visual and sound effects}}
{{incomplete|section|How the Heavy Ball affects Pokémon at the boundaries in Gen IV and VII. G6 weight intervals for the visual and sound effects}}
Weight affects the following {{pkmn|games|game}} mechanics. Note that [[Game Freak]] uses weight in kilograms for all the cutoffs and, therefore, {{wp|Metric system|metric values}} are shown first, followed by {{wp|United States customary units|United States customary values}}.
Weight affects the following {{pkmn|games|game}} mechanics. Note that [[Game Freak]] uses weight in kilograms for all the cutoffs and, therefore, {{wp|Metric system|metric values}} are shown first, followed by {{wp|United States customary units|United States customary values}}.


* The [[move]]s {{m|Low Kick}} ([[Generation III]] onward) and {{m|Grass Knot}} have a base power of 20, with an additional 20 when the target's weight is above 10 (22.0), 25 (55.1), 50 (110.2), 100 (220.5), and 200 kg (440.9 lbs.), successively.
* The [[move]]s {{m|Low Kick}} ([[Generation III]] onward) and {{m|Grass Knot}} have a base power of 20, with an additional 20 when the target's weight is at least 10 (22.0), 25 (55.1), 50 (110.2), 100 (220.5), and 200 kg (440.9 lbs.), successively.
* The moves {{m|Heat Crash}} and {{m|Heavy Slam}} have a base power of 120, with a subtractive 20 when the target's weight is, relative to the user's weight, ⅕-¼, ¼-⅓, ⅓-½, and >½, successively.
* The moves {{m|Heat Crash}} and {{m|Heavy Slam}} have a base power of 120, with a subtractive 20 when the target's weight is, relative to the user's weight: ⅕-¼, ¼-⅓, ⅓-½, and >½, successively.
* Pokémon weighing more than 20.0 kg (44.1 lbs.) are not eligible to compete in the [[Fancy Cup]].
* Pokémon weighing more than 20.0 kg (44.1 lbs.) are not eligible to compete in the [[Fancy Cup]].
* Pokémon weighing more than 100.0 kg (220.5 lbs.) are not eligible to compete in the [[Light Cup]].
* Pokémon weighing more than 100.0 kg (220.5 lbs.) are not eligible to compete in the [[Light Cup]].
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:{|
:{|
! colspan=2 | [[Generation II]]
! colspan=2 | [[Generation II]]
| width="10px" rowspan=5 |
! colspan=2 | [[Generation IV]]
! colspan=2 | [[Generation IV]]
! colspan=2 | [[Generation VII]]
! colspan=2 | [[Generation VII]]
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| Less than 100 kg (220.46 lbs.) || class="r" | -20
| Less than 100 kg (220.46 lbs.) || class="r" | -20
|-
|-
| Between 102.4 kg (225.8 lbs.) and 204.8 kg (451.5 lbs.) || class="r" | +0
| Between 102.4 kg (225.8 lbs.) and 204.7 kg (451.2 lbs.) || class="r" | +0
| Between 204.8 kg (451.5 lbs.) and 307.2 kg (677.3 lbs.) || class="r" | +20
| Between 204.8 kg (451.5 lbs.) and 307.2 kg (677.3 lbs.) || class="r" | +20
| Between 100.0 kg (220.46 lbs.) and 200.0 kg (440.92 lbs.) || class="r" | +0
| Between 100.0 kg (220.46 lbs.) and 200.0 kg (440.92 lbs.) || class="r" | +0
|-
|-
| Between 204.8 kg (451.5 lbs.) and 307.2 kg (677.3 lbs.) || class="r" | +20
| Between 204.8 kg (451.5 lbs.) and 307.1 kg (677.0 lbs.) || class="r" | +20
| Between 307.2 kg (677.3 lbs.) and 409.6 kg (903.0 lbs.) || class="r" | +30
| Between 307.2 kg (677.3 lbs.) and 409.6 kg (903.0 lbs.) || class="r" | +30
| Between 200.0 kg (440.92 lbs.) and 300.0 kg (661.38 lbs.) || class="r" | +20
| Between 200.0 kg (440.92 lbs.) and 300.0 kg (661.38 lbs.) || class="r" | +20
|-
|-
| More than 307.2 kg (677.3 lbs.) || class="r" | +30
| Between 307.2 kg (677.2 lbs.) and 409.5 kg (902.7 lbs.) || class="r" | +30
| More than 409.6 kg (903.0 lbs.) || class="r" | +40
| More than 409.6 kg (903.0 lbs.) || class="r" | +40
| More than 300.0 kg (661.38 lbs.) || class="r" | +30
| More than 300.0 kg (661.38 lbs.) || class="r" | +30
|-
| More than 409.6 kg (903.0 lbs.){{tt|*|Unused}} || class="r" | +40
|}
|}
* A Pokémon with the [[Ability]] {{a|Heavy Metal}} or {{a|Light Metal}} functions as if it weighed twice or half the weight listed in the Pokédex, respectively.
* A Pokémon with the [[Ability]] {{a|Heavy Metal}} or {{a|Light Metal}} functions as if it weighed twice or half the weight listed in the Pokédex, respectively.
* A Pokémon holding a [[Float Stone]] functions as if it weighed half the weight listed in the Pokédex.
* A Pokémon holding a [[Float Stone]] functions as if it weighed half the weight listed in the Pokédex.
* A Pokémon using {{m|Autotomize}} has its weight decreased by 100 kg (220 lbs.).
* A Pokémon that uses {{m|Autotomize}} has its weight decreased by 100 kg (220 lbs.).
* Since [[Generation V]], certain visual and sound effects are applied when a Pokémon lands on the floor of a battlefield, depending on the Pokémon's weight; this is not affected by {{a|Light Metal}} or {{a|Heavy Metal}}:
* Since [[Generation V]], certain visual and sound effects are applied when a Pokémon lands on the floor of a battlefield, depending on the Pokémon's weight; this is not affected by {{a|Light Metal}} or {{a|Heavy Metal}}:
** Small shake and high-pitched landing noise for Pokémon weighing less than 50&nbsp;kg (110.2&nbsp;lbs.). <!--to Hitmonlee-->
** Small shake and high-pitched landing noise for Pokémon weighing less than 50&nbsp;kg (110.2&nbsp;lbs.). <!--to Hitmonlee-->