Sturdy (Ability): Difference between revisions

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====Generation V and on====
====Generation V and on====
In addition to Sturdy's previous effect, Sturdy now works like a {{DL|In-battle effect item|Focus Sash}}, causing the Pokémon to have 1 {{stat|HP}} remaining if another Pokémon's attack or {{status|confusion}} damage would have brought it from full health to 0 HP. Sturdy will activate as long as a Pokémon has full HP before the attack, and therefore it can activate multiple times if the Pokémon is brought back to full health, or if the Pokémon {{p|Shedinja|has a maximum of 1 HP}}.
In addition to Sturdy's previous effect, Sturdy now works like a [[Focus Sash]], causing the Pokémon to have 1 {{stat|HP}} remaining if another Pokémon's attack or {{status|confusion}} damage would have brought it from full health to 0 HP. Sturdy will activate as long as a Pokémon has full HP before the attack, and therefore it can activate multiple times if the Pokémon is brought back to full health, or if the Pokémon {{p|Shedinja|has a maximum of 1 HP}}.


If a Pokémon with Sturdy is holding a Focus Sash, Sturdy will activate first. A Pokémon with {{a|Mold Breaker}} will ignore Sturdy. When a [[multi-strike move]] hits a Pokémon with Sturdy, Sturdy's effect can only activate for hits while the user has full HP. {{m|Destiny Bond}} and {{m|Perish Song}} will not cause Sturdy to activate.
If a Pokémon with Sturdy is holding a Focus Sash, Sturdy will activate first. A Pokémon with {{a|Mold Breaker}} will ignore Sturdy. When a [[multi-strike move]] hits a Pokémon with Sturdy, Sturdy's effect can only activate for hits while the user has full HP. {{m|Destiny Bond}} and {{m|Perish Song}} will not cause Sturdy to activate.
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