Type: Difference between revisions

737 bytes removed ,  23 September 2017
that's at damage; as this has recently been removed from Type/Type chart..
(INUSE (gonna be several edits, moving stuff from damage etc.))
(that's at damage; as this has recently been removed from Type/Type chart..)
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The moves {{m|Flying Press}} and {{m|Freeze-Dry}} have custom interactions with defending types that do not strictly match their assigned types.<!-- Note: Flying Press does not have "two assigned types". It is a Fighting-type move with a special effect that lets it do additional Flying-type damage. It does not work with the Sky Plate or give STAB on Flying-types, etc.-->
The moves {{m|Flying Press}} and {{m|Freeze-Dry}} have custom interactions with defending types that do not strictly match their assigned types.<!-- Note: Flying Press does not have "two assigned types". It is a Fighting-type move with a special effect that lets it do additional Flying-type damage. It does not work with the Sky Plate or give STAB on Flying-types, etc.-->
Barring complete ineffectiveness (or the special effects of moves like {{m|False Swipe}}), a move will always do at least one {{stat|HP}} damage. (In Generation I, there is [https://www.youtube.com/watch?v=fxNzPeLlPTU a glitch] that can cause a move to deal 0 damage only if the target has two types that both resist the move, due to roundoff error and type effectiveness being applied only at the very end of damage calculation. Additionally, when this happens the game will erroneously report that the move missed the target entirely. In Generation V, [https://www.youtube.com/watch?v=qPPTz0sDZzU a similar glitch] also allows a move to deal zero HP of damage, since certain damage modifiers (such as {{m|Reflect}}) are applied after the damage is ensured to be at least 1.)


===Type chart===
===Type chart===
:''For type charts from previous generations, see [[Type/Type chart]]''
:''For type charts from previous generations, see [[Type/Type chart]]''


A '''type chart''' shows which modifiers are applied to [[move]] types when attacking {{OBP|Pokémon|species}} of each type. If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types: a {{type|Flying}} move would hit for 4× damage on a {{2t|Bug|Grass}} Pokémon, while a {{type|Ground}} move used against the same would do only a quarter of the normal damage. (A complete ineffectiveness against either type will make the move deal no damage, since 0 multiplied by any number is 0.)
A '''type chart''', also known as '''type matchup chart''', shows which modifiers are applied to [[move]] types when attacking {{OBP|Pokémon|species}} of each type. If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types: a {{type|Flying}} move would hit for 4× damage on a {{2t|Bug|Grass}} Pokémon, while a {{type|Ground}} move used against the same would do only a quarter of the normal damage. (A complete ineffectiveness against either type will make the move deal no damage, since 0 multiplied by any number is 0.)


The type chart differs depending on the [[generation]] of {{pkmn|games}} it is from. The current type chart is shown below.
The type chart differs depending on the [[generation]] of {{pkmn|games}} it is from. The current type chart is shown below.