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* In the {{pmin|Germany|German versions}}, Lavender Town is called Lavandia, which is the same as the {{pmin|France|French}} name of [[Mauville City]]. | * In the {{pmin|Germany|German versions}}, Lavender Town is called Lavandia, which is the same as the {{pmin|France|French}} name of [[Mauville City]]. | ||
* In the Japanese edition of the {{wp|Bible|Christian Bible}}, {{wp|Mount Zion}} is called '''シオンの{{tt|山|さん}}''' ''Mount Shion'', which is the same as the Japanese name of Lavender Town. | * In the Japanese edition of the {{wp|Bible|Christian Bible}}, {{wp|Mount Zion}} is called '''シオンの{{tt|山|さん}}''' ''Mount Shion'', which is the same as the Japanese name of Lavender Town. | ||
* | * Contrary to popular belief, the song was not altered between releases in [[Generation I]].<!--Do not add any specific Lavender Town creepypastas or conspiracy theories.--> | ||
* In the [[Generation I]] games, after rescuing [[Mr. Fuji]] atop the [[Pokémon Tower]], the player is automatically warped to his house, landing on the welcome mat's right tile. Due to an oddity, if the player then tries to immediately turn around and leave without moving from the tile, they will be unable to (even after saving and resetting the game). Walking at least one tile in any direction will restore the normal behavior of the mat's tile. | * In the [[Generation I]] games, after rescuing [[Mr. Fuji]] atop the [[Pokémon Tower]], the player is automatically warped to his house, landing on the welcome mat's right tile. Due to an oddity, if the player then tries to immediately turn around and leave without moving from the tile, they will be unable to (even after saving and resetting the game). Walking at least one tile in any direction will restore the normal behavior of the mat's tile. | ||