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Smack Down (move)

122 bytes added, 05:38, 16 September 2017
Effect: Gen 7 Sky Drop interaction ( | I also tested in Gen 5
Smack Down inflicts damage.
If the target is {{type|Flying}}, has the Ability {{a|Levitate}}, or is under the effect of {{m|Magnet Rise}} or {{m|Telekinesis}}, Smack Down applies its effect to that Pokémon, causing that target to become [[grounded]] (vulnerable to {{type|Ground}} moves, affected by [[terrain]] and {{a|Arena Trap}}) until that target switches out. Smack Down also removes the effects of {{m|Magnet Rise}} and {{m|Telekinesis}}. The effect of Smack Down is not applied if it hits the target's {{m|substitute}} or if the target is behindin athe semi-invulnerable turn of {{m|substituteSky Drop}}, holds an [[Iron Ball]], or is under the effect of {{m|Gravity}} or {{m|Ingrain}}.
{{m|Magnet Rise}} fails if used by a Pokémon under the effect of Smack Down; the move {{m|Telekinesis}} cannot affect a Pokémon under the effect of Smack Down. The Air Balloon does not apply if the Pokémon is under the effect of Smack Down.
Smack Down can hit Pokémon during the semi-invulnerable turns of {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}}. If it hits a Pokémon that is using Fly or Bounce, it will knock it down, cancelling the move; if it hits a Pokémon using or affected by Sky Drop, it will not be knocked down. A Pokémon hitunder withthe effect of Smack Down can still use these moves on subsequent turns.
Smack Down can also be used as part of a [[Contest combination|Contest Spectacular combination]] with the user gaining an extra three appeal points if any of the moves {{m|Entrainment}}, {{m|Hold Hands}} or {{m|Play Nice}} was used in the prior turn.