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A '''base stats structure''' is a 32-byte piece of data. | A '''base stats structure''' is a 32-byte piece of data. | ||
Every [[Pokémon|Pokémon species]] in the [[Generation II]] {{pkmn|games}} has a 32-byte base stats structure stored in the game's ROM somewhere. It determines all information inherent to the species, such as base | Every [[Pokémon|Pokémon species]] in the [[Generation II]] {{pkmn|games}} has a 32-byte base stats structure stored in the game's ROM somewhere. It determines all information inherent to the species, such as base stats, [[type]]s, [[catch rate]] and [[Egg Group]]s. The Pokémon species' names are not part of this structure, but are instead stored [[#Names|elsewhere]]. | ||
{| class="roundy" style="width:auto; text-align:center; background: #ccf; border: 3px solid blue;" | {| class="roundy" style="width:auto; text-align:center; background: #ccf; border: 3px solid blue;" |
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