Wimp Out (Ability): Difference between revisions

m
→‎In battle: Same as Emergency Exit.
(→‎In battle: Yeah, how could both activate at the same time if only 1 lets you choose the next Pokemon? (Besides, if Emergency Exit's identical, I don't even need to test this too).)
m (→‎In battle: Same as Emergency Exit.)
Line 22: Line 22:
{{cat|Trapping moves}} do not prevent Wimp Out from activating.
{{cat|Trapping moves}} do not prevent Wimp Out from activating.


If the Pokémon with Wimp Out holds a [[Red Card]], the Red Card will activate first. If the Pokémon with Wimp Out holds an [[Eject Button]], the Eject Button activates before the Ability has the opportunity to. {{m|Dragon Tail}} and {{m|Circle Throw}} switch out Pokémon before the Ability activates.
If the Pokémon with Wimp Out holds a [[Red Card]] or [[Eject Button]], the item activates first. {{m|Dragon Tail}} and {{m|Circle Throw}} switch out Pokémon before the Ability activates.


Wimp Out will not activate on the player's Pokémon in wild battles during [[Island challenge|trials]].
Wimp Out will not activate on the player's Pokémon in wild battles during [[Island challenge|trials]].
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