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(→Stages: OK, THIS is what I meant to edit, not my sandbox.) |
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====Immunity==== | ====Immunity==== | ||
Some types are not affected by several status conditions: | Some types are not affected by several status conditions: | ||
*Asleep (Caused by Sleep Charm): Dark, Dragon, Fighting, Ghost, Grass, Ice, Rock, Steel | *[[Sleep (status condition)|Asleep]] (Caused by Nap Time, Sleep Charm): Dark, Dragon, Fighting, Ghost, Grass, Ice, Rock, Steel | ||
*Burned (Caused by Burn): Dragon, Fire, Ghost, Ground, Poison, Rock, Water | *[[Burn (status condition)|Burned]] (Caused by Burn): Dragon, Fire, Ghost, Ground, Poison, Rock, Water | ||
*Frozen (Caused by Freeze): Electric, Fairy, Fighting, Fire, Ghost, Ice, Poison, Psychic, Steel | *[[Freeze (status condition)|Frozen]] (Caused by Freeze, Freeze+): Electric, Fairy, Fighting, Fire, Ghost, Ice, Poison, Psychic, Steel | ||
*Paralyzed (Caused by Paralyze, Quake or Shock Attack): Dragon, Electric, Fairy, Flying, Ghost, Poison, Psychic, Steel | *[[Paralysis_(status_condition)|Paralyzed]] (Caused by Dragon Shriek, Lightning, Paralyze, Quake, or Shock Attack): Dragon, Electric, Fairy, Flying, Ghost, Poison, Psychic, Steel | ||
*Poisoned (Caused by Poison): Ghost, Ground, Poison, Rock, Steel | *[[Poison (status condition)|Poisoned]] (Caused by Poison): Ghost, Ground, Poison, Rock, Steel | ||
*Spooked (Caused by Spookify): Bug, Dark, Dragon, Fighting, Grass, Ground, Ice, Poison, Rock, Steel | *[[Status_condition#Spooked|Spooked]] (Caused by Spookify, Spookify+): Bug, Dark, Dragon, Fighting, Grass, Ground, Ice, Poison, Rock, Steel | ||
===3-Pokémon Stages=== | ===3-Pokémon Stages=== |
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