Beast Boost (Ability): Difference between revisions

→‎Effect: Wonder Room affects the stat boost.
(wording; +interwiki)
(→‎Effect: Wonder Room affects the stat boost.)
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When a Pokémon with Beast Boost causes another Pokémon (including allies) to faint through direct damage, its highest stat (other than HP) rises by one stage. If its highest stat is already at +6 stages, Beast Boost will not activate (not even in the case of a tie of two or more stats).
When a Pokémon with Beast Boost causes another Pokémon (including allies) to faint through direct damage, its highest stat (other than HP) rises by one stage. If its highest stat is already at +6 stages, Beast Boost will not activate (not even in the case of a tie of two or more stats).


For determining the highest stat, Beast Boost does not take into account stat stages, held items, or reductions due to [[status condition]]s; however, it does consider the effects of {{m|Power Split}}, {{m|Guard Split}}, {{m|Power Trick}}, and {{m|Speed Swap}}. In the case of a tie between multiple stats, it increases one stat, prioritized in this order: {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}}.
For determining the highest stat, Beast Boost does not take into account stat stages, held items, or reductions due to [[status condition]]s; however, it does consider the effects of {{m|Power Split}}, {{m|Guard Split}}, {{m|Power Trick}}, {{m|Wonder Room}}, and {{m|Speed Swap}}. In the case of a tie between multiple stats, it increases one stat, prioritized in this order: {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}}.


===Outside of battle===
===Outside of battle===
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