Magnet Rise (move): Difference between revisions

→‎Generation V onward: If used again, (after Smack Down) Magnet Rise fails. (Found this out against a NPC's Togedemaru)
(→‎Generation V onward: If used again, (after Smack Down) Magnet Rise fails. (Found this out against a NPC's Togedemaru))
Line 43: Line 43:


===Generation V onward===
===Generation V onward===
Magnet Rise can now be stolen by {{m|Snatch}}. Magnet Rise is removed if the user is hit by {{m|Smack Down}} or {{m|Thousand Arrows}}.
Magnet Rise can now be stolen by {{m|Snatch}}. Magnet Rise is removed if the user is hit by {{m|Smack Down}} or {{m|Thousand Arrows}}. If used again, Magnet Rise fails.


If powered up by a {{DL|Z-Crystal|Electrium Z}} into Z-Magnet Rise, the user's {{stat|evasion}} raises one stage.
If powered up by a {{DL|Z-Crystal|Electrium Z}} into Z-Magnet Rise, the user's {{stat|evasion}} raises one stage.
5,356

edits