Punishment (move): Difference between revisions

→‎Effect: format/wording (I believe accuracy and evasion do influence it, but this should be tested)
(→‎Effect: format/wording (I believe accuracy and evasion do influence it, but this should be tested))
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==Effect==
==Effect==
Punishment deals variable damage depending on the positive [[stat]] stages of the foe. Its damage is calculated by the following formula:
Punishment deals damage. Its [[power]] depends on the positive [[statistic|stat]] stages of the target, and is calculated by the following formula:
[[File:Punishment formula.png]]
:[[File:Punishment formula.png]] (with a maximum base power of 200).
, with a maximum base power of 200.


For example, if the target has used {{m|Bulk Up}} twice and {{m|Swords Dance}} once, there is a four-stage increase for the {{stat|Attack}} stat and a two-stage increase in the {{stat|Defense}} stat, making a total of six, which causes Punishment to have a base power of 180. Stats decreased below normal do not affect the base power. {{stat|Accuracy}} and {{stat|evasion}} are ignored.
For example, if the target has used {{m|Bulk Up}} twice and {{m|Swords Dance}} once, there is a four-stage increase for the {{stat|Attack}} stat and a two-stage increase in the {{stat|Defense}} stat, making a total of six, which causes Punishment to have a base power of 180.
 
Stats decreased below normal do not affect the base power. {{stat|Accuracy}} and {{stat|evasion}} stat stages are ignored.


==Description==
==Description==