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Charge can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing an Electric-type move (other than itself) to have its base appeal points doubled if used in the next turn. | Charge can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing an Electric-type move (other than itself) to have its base appeal points doubled if used in the next turn. | ||
===Generation IV=== | ===Generation IV onward=== | ||
If the user's next move is Electric-type, its [[power]] will be doubled instead of the damage dealt (resulting in virtually the same effect). | If the user's next move is Electric-type, its [[power]] will be doubled instead of the damage dealt (resulting in virtually the same effect). | ||
Charge now also raises the user's {{stat|Special Defense}} by one stage. | Charge now also raises the user's {{stat|Special Defense}} by one stage. | ||
Charge can also be used as part of a [[Contest combination|Super Contest combination]], with {{m|Thunder Fang}} having more appeal points if used in the next turn. | Charge can also be used as part of a [[Contest combination|Super Contest combination]], with {{m|Thunder Fang}} having more appeal points if used in the next turn. It is also part of a Contest Spectacular combination, causing a damaging Electric-type move (except {{m|Electroweb}}, {{m|Wild Charge}} and {{m|Zap Cannon}}) to give an extra three appeal points if used in the next turn. | ||
If powered up by an {{DL|Z-Crystal|Electrium Z}} into Z-Charge, the user's Special Defense raises another stage. | If powered up by an {{DL|Z-Crystal|Electrium Z}} into Z-Charge, the user's Special Defense raises another stage. |