Pokémon battle: Difference between revisions

→‎Fight: important observation concerning move order switching
(→‎Battle variants: Now all of the battles in Template:Battle are listed here.)
(→‎Fight: important observation concerning move order switching)
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As each Pokémon makes its move, a Pokémon may [[fainting|faint]] if its {{stat|HP}} reaches 0. If this occurs, another Pokémon must be switched in to replace it in battle for the battle to continue. This switch occurs before the turn ends in Generations {{Gen|I}}, {{Gen|II}}, and {{Gen|III}}, but after the end of the turn in [[Generation IV]], resulting in a slightly different strategy for Double Battles between Generation III and Generation IV.
As each Pokémon makes its move, a Pokémon may [[fainting|faint]] if its {{stat|HP}} reaches 0. If this occurs, another Pokémon must be switched in to replace it in battle for the battle to continue. This switch occurs before the turn ends in Generations {{Gen|I}}, {{Gen|II}}, and {{Gen|III}}, but after the end of the turn in [[Generation IV]], resulting in a slightly different strategy for Double Battles between Generation III and Generation IV.


Until Generation IV, it has also been possible to switch the order of a Pokémon's moves during battle by using the <sc>select</sc> button, followed by the A button.
Until Generation IV, it has also been possible to switch the order of a Pokémon's moves during battle by using the <sc>select</sc> button twice. In Generation I, this is the only way to switch move orders.


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