# Changes

## Mauville Game Corner

, 03:49, 27 February 2017
m
Roulette wheels: Proper terms appear to be either slot or pocket. And analyzing "a singular" like that gets you lost in theoretical technicalities; realistically, it's absolutely fine
{{main|Roulette}}
[[File:Game Corner Roulette wheel.png|right|thumb|The roulette wheel]]
The roulette wheels have twelve spacesslots. Each spaceslot has onea ofdifferent threecombination colors andof one of fourthree Pokémon:colors (yellow, green, and purple;) and one of four Pokémon ({{p|Makuhita}}, {{p|Azurill}}, {{p|Skitty}}, and {{p|Wynaut}}). By betting wherewhich slot a ball will land in, playersthe player can win [[Coin]]s.

Bets can be placed in three different ways: byon onea spacespecific slot, byon a color, or byon a Pokémon. Once a bet is placed, a ball will be spun around the wheel until it lands in one of the twelve spacesslots. Winning a bet on onea specific spaceslot returns twelve times as much as was originally bet, winning by Pokémon yields four times the amount bet, and winning by color gives three times as much. Each ball remains on the wheel after being placed;. onceOnce six balls have been put into playplayed, the wheel is reset.

As only one ball can fit into each spaceslot, bets on a Pokémon or color can change their odds and increase their payouts when some of the possibilities are taken off the board. The multiplier of a payout is always equal to 12 divided by the number of empty spacesslots of the bet type; for example, if a ball has already landed on a Wynaut, that row will have a ×6 multiplier (12/2) instead of the usual ×4 multiplier (12/3), as now there are only two Wynaut spacesslots left on the wheel instead of three.

There are two roulette wheels in the Game Corner, with one having a wager of 1 coin and the other having a wager of 3 coins. On the Game Corner's Service Day, the 3-coin table has a special rate of a 6 -coin wager instead.

Sometimes the ball may get stuck between two balls which have already settled. When this happens, either a {{p|Shroomish}} will drop down, causing the ball to fly up into the air and land in another spot, or a {{p|Taillow}} will pick it up and, after hovering with it for a bit, drop it into another spot.
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
|-
! style="background:#{{gold color light}}; {{roundytl|5px}}" | SpotsSlots
! style="background:#{{gold color light}}; {{roundytr|5px}} " | Payout
|- style="background:#FFF"
|}

====SpacesSlots appearance====
{| class="roundy" style="background:#{{gold color}}; border: 2px solid #{{gold color}}"
|-