Pokémon Duel: Difference between revisions

4,926 bytes added ,  7 February 2017
m
Why was this section removed? Reverting it for now, but it should probably have it's own page.
m (→‎Metals: grammar)
m (Why was this section removed? Reverting it for now, but it should probably have it's own page.)
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|-
|-
! style="background: #{{blue color light}}; {{roundybottom|5px}}" colspan="3" |
! style="background: #{{blue color light}}; {{roundybottom|5px}}" colspan="3" |
|}
====Plates====
{| class="roundy sortable" style="background:#{{Locationcolor/med|{{{type|road}}}}}; border:3px solid #{{Locationcolor/dark|{{{type|road}}}}}"
|- style="color:#000; background:#{{Locationcolor/light|{{{type|road}}}}}; {{roundytl|5px}}"
! style="{{roundytl|5px}}" | ID
!Image
!Name
!Rarity
!Description
!Category
!Deck Costs
! style="{{roundytr|5px}}" | Gems in shop
|-style="background:#FFF"
|1
|
| Long Throw
| EX
| Move one Pokémon from your bench to one space away from your entry point. Your turn ends.
| Pokémon, spin, recovery, battle
| 2
| 160
|-style="background:#FFF"
| 2
|
| Bright Powder
| EX
| Choose one of your Pokémon on the field. For this turn, you can make any battle opponent of this Pokémon spin again once.
|
|1
|160
|-style="background:#FFF"
|4
|
|X Sp. Atk
|EX
|Choose one of your Pokémon on the field or bench. For this turn, it has ★+2.
|
|1
|160
|-style="background:#FFF"
|5
|
|Max Revive
|R
|Choose one of your Pokémon in the P.C. Move that Pokémon to the bench. (It will not gain Wait.)
|
|2
|72
|-style="background:#FFF"
|7
|
|Double Chance
|R
|Choose a Pokémon on the field or bench. (You cannot select unusable Pokémon) For this turn, you can choose to respin once for it.
|
|1
|72
|-style="background:#FFF"
|8
|
|Clear Wait
|R
|Choose one of your Pokémon on the field or bench. This Pokémon cannot have Wait.
|
|2
|72
|-style="background:#FFF"
|9
|
|Focus Band
|R
|Choose one of your Pokémon on the field or bench. For this turn, it cannot be knocked out.
|
|2
|N/A
|-style="background:#FFF"
|10
|
|Full Heal
|R
|Choose one of your Pokémon on the field. Remove all special conditions from that Pokémon. (This excludes Wait.)
|
|1
|72
|-style="background:#FFF"
|11
|
|Scoop Up
|UC
|Choose one of your Pokémon on the field. Return it to the bench.
|
|1
|18
|-style="background:#FFF"
|12
|
|X Attack
|UC
|Choose one of your Pokémon on the field of bench. For this turn, it deals +30 damage.
|
|1
|18
|-style="background:#FFF"
|13
|
|Pokémon Switch
|UC
|Choose two of your Pokémon on the field or bench and switch their positions. Your turn ends. (You cannot select two Pokemon from the bench.
|
|1
|18
|-style="background:#FFF"
|15
|
|X Defend
|UC
|Choose one of your Pokémon on the field or bench. For this turn, if its opponent deals 10-100 damage in battle, this Pokémon will not be knocked out.
|
|1
|18
|-style="background:#FFF"
|16
|
|No Guard
|UC
|Choose one of your Pokémon on the field or bench. For this turn, it can spin again once if it spins a Blue Attack.
|
|1
|18
|-style="background:#FFF"
|18
|
|Priority Recovery
|C
|Switch the order of your Pokémon in the P.C. You cannot use this Plate if there are less than 2 Pokémon in the P.C. Your turn ends.
|
|1
|10
|-style="background:#FFF"
|19
|
|Ballast
|C
|Choose one of your Pokémon on the field. For this turn, it cannot be affected by Whirlwind.
|
|1
|10
|-style="background:#FFF"
|53
|
|Switcheroo
|R
|Choose one of your Pokémon on the bench. Switch it with one of your Pokémon from your P.C. Your turn ends.
|
|1
|72
|-style="background:#FFF"
|56
|
|Goal Block
|UC
|Choose one of your Pokémon on the field and move it to your goal point if it is open. Your turn ends.
|2
|18
|-style="background:#FFF"
|306
|
|X Accuracy
|UC
|Select one of your Pokémon on the field of bench. If the Attack for that Pokémon is a miss, it will shift to the adjacent Attack.
|
|1
|18
|-style="background:#FFF"
|312
|
|Burn Drive
|R
|Select your [[Genesect]] from the field or bench. During this turn, if your Pokémon's move lands on Miss, it will shift to the move next to it instead. Also, if the Fainted opposing Pokémon if a Grass-type, Ice-type, Bug-type, or Steel-type, the opponent will be removed from the duel.
|
|1
|18
|-style="background:#FFF"
|313
|
|Douse Drive
|R
|Select your [[Genesect]] from the field or bench. During this turn, if your Pokémon's move lands on Miss, it will shift to the move next to it instead. Also, if the Fainted opposing Pokémon if a Fire-type, Ground-type, or Rock-type, the opponent will be removed from the duel.
|
|1
|18
|-style="background:#FFF"
|314
|
|Chill Drive
|R
|Select your [[Genesect]] from the field or bench. During this turn, if your Pokémon's move lands on Miss, it will shift to the move next to it instead. Also, if the Fainted opposing Pokémon if a Grass-type, Ground-type, Flying-type, or Dragon-type, the opponent will be removed from the duel.
|
|1
|18
|-style="background:#FFF"
! style="{{roundybl|5px}}; font-weight:normal; text-align:left" |315
|
|Shock Drive
|R
|Select your [[Genesect]] from the field or bench. During this turn, if your Pokémon's move lands on Miss, it will shift to the move next to it instead. Also, if the Fainted opposing Pokémon if a Water-type or Flying-type, the opponent will be removed from the duel.
|
|1
! style="{{roundybr|5px}}; font-weight:normal; text-align:left"|18
|}
|}


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