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Pokémon Duel

5,205 bytes removed, 21:12, 6 February 2017
Edited the names of the "Cubes" to make them more accurate to the game.
A shop run by Luca's sister [[Tia]] sells Boosters, Plates, and figures. The Boosters and Plates are bought with Gems and figures are bought with Materials. Figures can also be sold to the shop for Coins.
 
====CubesMetals====
There are three types of CubesMetals: Rare MetalMetals (Blueblue), Cubes (Greengreen), and Ingots (Yellowgold).
* Rare MetalMetals isare used to grant large sums of experience points to your Figures via Fusion in order to level them up. The largerhigher the cuberarity of the Rare Metal, the more experience points they will grant.
* Green Cubes are used to increase the power of an attack of your choice when your figure levels up. Green Cubes can only be used on figures with the same rarity (for example, EX-rare figures need EX-rare Cubes to power up their attacks. The limit of power which you can add is 10 points divided as you wish among the moves. These cannot be used on Purple, Blue, or Red sections. They also cannot be used on moves with attack strength of 0.
* Ingots can be sold directly for money via the Exchange Coins section of the shop. The higher the rarity of the CubeIngot, the higher value for which it can be sold.
 
====Gems====
! style="background: #{{blue color light}}" | Gems
! style="background: #{{blue color light}}" | Points
! style="background: #{{blue color light}}" | U.S.United States
<!--! style="background: #{{blue color light}}" | Eurozone
<!--!
! style="background: #{{blue color light}}" | United Kingdom
! style="background: #{{blue color light}}" | Australia-->
! style="background: #{{blue color light}}; {{roundytr|5px}}" | Japan
|- style="background:#FFF"
| || 12 Gems || 120 || $0.99 || €0.99 || ¥120
|- style="background:#FFF"
| || 57 Gems || 480 || $3.99 || €3.99 || ¥480
|- style="background:#FFF"
| || 120 Gems || 960 || $7.99 || €7.99 || ¥960
|- style="background:#FFF"
| || 360 Gems || 2400 || $19.99 || €19.99 || ¥2400
|- style="background:#FFF"
| || 876 Gems || 4800 || $39.99 || €39.99 || ¥4800
|- style="background:#FFF"
| || 1960 Gems || 9800 || $79.99 || €79.99 || ¥9800
|- style="background:#FFF"
| || 84 Gems + 720 hr Booster Case slot || 600 || $4.99 || €4.99 || ¥600
|-
! style="background: #{{blue color light}}; {{roundybottom|5px}}" colspan="3" |
|}
 
====Figures====
 
====Plates====
 
{| class="roundy sortable" style="background:#{{Locationcolor/med|{{{type|road}}}}}; border:3px solid #{{Locationcolor/dark|{{{type|road}}}}}"
 
|- style="color:#000; background:#{{Locationcolor/light|{{{type|road}}}}}; {{roundytl|5px}}"
 
! style="{{roundytl|5px}}" | ID
 
!Image
 
!Name
 
!Rarity
 
!Description
 
!Category
 
!Deck Costs
 
! style="{{roundytr|5px}}" | Gems in shop
 
|-style="background:#FFF"
 
|1
 
|
 
| Long Throw
 
| EX
 
| Move one Pokémon from your bench to one space away from your entry point. Your turn ends.
 
| Pokémon, spin, recovery, battle
 
| 2
 
| 160
 
|-style="background:#FFF"
 
| 2
 
|
 
| Bright Powder
 
| EX
 
| Choose one of your Pokémon on the field. For this turn, you can make any battle opponent of this Pokémon spin again once.
 
|
 
|1
 
|160
 
|-style="background:#FFF"
 
|4
 
|
 
|X Sp. Atk
 
|EX
 
|Choose one of your Pokémon on the field or bench. For this turn, it has ★+2.
 
|
 
|1
 
|160
 
|-style="background:#FFF"
 
|5
 
|
 
|Max Revive
 
|R
 
|Choose one of your Pokémon in the P.C. Move that Pokémon to the bench. (It will not gain Wait.)
 
|
 
|2
 
|72
 
|-style="background:#FFF"
 
|7
 
|
 
|Double Chance
 
|R
 
|Choose a Pokémon on the field or bench. (You cannot select unusable Pokémon) For this turn, you can choose to respin once for it.
 
|
 
|1
 
|72
 
|-style="background:#FFF"
 
|8
 
|
 
|Clear Wait
 
|R
 
|Choose one of your Pokémon on the field or bench. This Pokémon cannot have Wait.
 
|
 
|2
 
|72
 
|-style="background:#FFF"
 
|9
 
|
 
|Focus Band
 
|R
 
|Choose one of your Pokémon on the field or bench. For this turn, it cannot be knocked out.
 
|
 
|2
 
|N/A
 
|-style="background:#FFF"
 
|10
 
|
 
|Full Heal
 
|R
 
|Choose one of your Pokémon on the field. Remove all special conditions from that Pokémon. (This excludes Wait.)
 
|
 
|1
 
|72
 
|-style="background:#FFF"
 
|11
 
|
 
|Scoop Up
 
|UC
 
|Choose one of your Pokémon on the field. Return it to the bench.
 
|
 
|1
 
|18
 
|-style="background:#FFF"
 
|12
 
|
 
|X Attack
 
|UC
 
|Choose one of your Pokémon on the field of bench. For this turn, it deals +30 damage.
 
|
 
|1
 
|18
 
|-style="background:#FFF"
 
|13
 
|
 
|Pokémon Switch
 
|UC
 
|Choose two of your Pokémon on the field or bench and switch their positions. Your turn ends. (You cannot select two Pokemon from the bench.
 
|
 
|1
 
|18
 
|-style="background:#FFF"
 
|15
 
|
 
|X Defend
 
|UC
 
|Choose one of your Pokémon on the field or bench. For this turn, if its opponent deals 10-100 damage in battle, this Pokémon will not be knocked out.
 
|
 
|1
 
|18
 
|-style="background:#FFF"
 
|16
 
|
 
|No Guard
 
|UC
 
|Choose one of your Pokémon on the field or bench. For this turn, it can spin again once if it spins a Blue Attack.
 
|
 
|1
 
|18
 
|-style="background:#FFF"
 
|18
 
|
 
|Priority Recovery
 
|C
 
|Switch the order of your Pokémon in the P.C. You cannot use this Plate if there are less than 2 Pokémon in the P.C. Your turn ends.
 
|
 
|1
 
|10
 
|-style="background:#FFF"
 
|19
 
|
 
|Ballast
 
|C
 
|Choose one of your Pokémon on the field. For this turn, it cannot be affected by Whirlwind.
 
|
 
|1
 
|10
 
|-style="background:#FFF"
 
|53
 
|
 
|Switcheroo
 
|R
 
|Choose one of your Pokémon on the bench. Switch it with one of your Pokémon from your P.C. Your turn ends.
 
|
 
|1
 
|72
 
|-style="background:#FFF"
 
|56
 
|
 
|Goal Block
 
|UC
 
|Choose one of your Pokémon on the field and move it to your goal point if it is open. Your turn ends.
 
|
 
|2
 
|18
 
|-style="background:#FFF"
 
|306
 
|
 
|X Accuracy
 
|UC
 
|Select one of your Pokémon on the field of bench. If the Attack for that Pokémon is a miss, it will shift to the adjacent Attack.
 
|
 
|1
 
|18
 
|-style="background:#FFF"
 
|312
 
|
 
|Burn Drive
 
|R
 
|Select your [[Genesect]] from the field or bench. During this turn, if your Pokémon's move lands on Miss, it will shift to the move next to it instead. Also, if the Fainted opposing Pokémon if a Grass-type, Ice-type, Bug-type, or Steel-type, the opponent will be removed from the duel.
 
|
 
|1
 
|18
 
|-style="background:#FFF"
 
|313
 
|
 
|Douse Drive
 
|R
 
|Select your [[Genesect]] from the field or bench. During this turn, if your Pokémon's move lands on Miss, it will shift to the move next to it instead. Also, if the Fainted opposing Pokémon if a Fire-type, Ground-type, or Rock-type, the opponent will be removed from the duel.
 
|
 
|1
 
|18
 
|-style="background:#FFF"
 
|314
 
|
 
|Chill Drive
 
|R
 
|Select your [[Genesect]] from the field or bench. During this turn, if your Pokémon's move lands on Miss, it will shift to the move next to it instead. Also, if the Fainted opposing Pokémon if a Grass-type, Ground-type, Flying-type, or Dragon-type, the opponent will be removed from the duel.
 
|
 
|1
 
|18
 
|-style="background:#FFF"
 
! style="{{roundybl|5px}}; font-weight:normal; text-align:left" |315
 
|
 
|Shock Drive
 
|R
 
|Select your [[Genesect]] from the field or bench. During this turn, if your Pokémon's move lands on Miss, it will shift to the move next to it instead. Also, if the Fainted opposing Pokémon if a Water-type or Flying-type, the opponent will be removed from the duel.
 
|
 
|1
 
! style="{{roundybr|5px}}; font-weight:normal; text-align:left"|18
 
|}