Options: Difference between revisions

36 bytes added ,  3 February 2017
→‎In the core series: Revised switch/set option description
m (→‎In spin-off series: added Pokémon GO)
(→‎In the core series: Revised switch/set option description)
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|- style="background:#fff"
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | Battle Style
| style="background:#fff; {{roundybl|5px}}" | Battle Style
| This setting controls whether or not the player is asked to [[recall]] a [[Fainting|fainted]] {{OBP|Pokémon|species}} whenever the opponent sends out their next Pokémon.
| This setting controls whether or not the player is asked to [[recall]] their {{OBP|Pokémon|species}} whenever the opponent sends out their next Pokémon.
| <ab>
| <ab>
<u>Switch</u>
<u>Switch</u>
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| style="background:#fff; {{roundybr|5px}}" | "Switch" was called "Shift" prior to [[Generation VI]].
| style="background:#fff; {{roundybr|5px}}" | "Switch" was called "Shift" prior to [[Generation VI]].


Set is always used in a [[Double Battle|Double]] or [[Triple Battle]].
Set is always used in a [[Double Battle|Double]], [[Triple Battle|Triple]], [[Multi Battle|Multi]], or [[Rotation Battle]].


In [[Generation IV]], if the choice is Set and the player's Pokémon is knocked out against a [[wild Pokémon]], the player will be forced to send out his or her next Pokémon without being given the option to immediately [[escape]].
In [[Generation IV]], if the choice is Set and the player's Pokémon is knocked out against a [[wild Pokémon]], the player will be forced to send out his or her next Pokémon without being given the option to immediately [[escape]].