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Toxic Spikes can now be reflected with {{m|Magic Coat}}. {{a|Magic Guard}} will not prevent poisoning status but will prevent poison damage. | Toxic Spikes can now be reflected with {{m|Magic Coat}}. {{a|Magic Guard}} will not prevent poisoning status but will prevent poison damage. | ||
Toxic Spikes can be used as part of a [[Contest combination|Contest Spectaculars combination]], causing {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}} and {{m|Whirlwind}} to give extra three appeal points if used in the next turn. | Toxic Spikes can be used as part of a [[Contest combination|Contest Spectaculars combination]], causing certain moves ({{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Hex}}, {{m|Roar}}, {{m|Venom Drench}}, {{m|Venoshock}} and {{m|Whirlwind}}) to give extra three appeal points if used in the next turn. | ||
If powered up by a {{DL|Z-Crystal|Poisonium Z}} into Z-Toxic Spikes, the user's {{stat|Defense}} stat raises one stage. | If powered up by a {{DL|Z-Crystal|Poisonium Z}} into Z-Toxic Spikes, the user's {{stat|Defense}} stat raises one stage. |