Leech Life (move): Difference between revisions

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If Leech Life breaks a {{m|substitute}}, no HP will be restored to the user. If HP is restored to the user when its current HP is greater than its maximum HP, its current HP will be set equal to its maximum HP.
If Leech Life breaks a {{m|substitute}}, no HP will be restored to the user. If HP is restored to the user when its current HP is greater than its maximum HP, its current HP will be set equal to its maximum HP.


In Stadium, Leech Life will always miss if the target has a substitute.
In the [[Pokémon Stadium series]] and [[Generation II]] games, Leech Life will always miss if the target has a substitute.
===Generation III-V===
Leech Life will now properly heal the user when damaging a substitute, even if it was broken. If the target has the [[Ability]] {{a|Liquid Ooze}}, the user takes damage instead of restoring HP.


===Generation III===
If the target has the [[Ability]] {{a|Liquid Ooze}}, the user takes damage instead of restoring HP.
===Generations IV and V===
If the user has a {{DL|In-battle effect item|Big Root}} as its held item, it will recover 30% more HP than it normally would. Big Root does not increase damage dealt.
If the user has a {{DL|In-battle effect item|Big Root}} as its held item, it will recover 30% more HP than it normally would. Big Root does not increase damage dealt.