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==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Power of Alchemy will be replaced by the fainted Pokémon's Ability. | When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Power of Alchemy will be replaced by the fainted Pokémon's Ability. | ||
Power of Alchemy will not activate if its ally had the Ability Power of Alchemy, {{a|Receiver}}, {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Illusion}}, {{a|Wonder Guard}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, or {{a|Battle Bond}}. | Power of Alchemy will not activate if its ally had the Ability Power of Alchemy, {{a|Receiver}}, {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, {{a|Wonder Guard}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power Construct}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, or {{a|Battle Bond}}. | ||
Power of Alchemy cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Power of Alchemy. | Power of Alchemy cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Power of Alchemy. |
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