Receiver (Ability): Difference between revisions

→‎In battle: per its page / was apparently accidently removed here (if there's an order in the Abilities, I haven't found it)
(→‎Effect: It copies the current Ability regardless of the original Ability. The point is about whether it can copy the Ability Imposter itself if the Pokemon faints while its Ability is Imposter.)
(→‎In battle: per its page / was apparently accidently removed here (if there's an order in the Abilities, I haven't found it))
Line 15: Line 15:
When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Receiver will be replaced by the fainted Pokémon's Ability.
When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Receiver will be replaced by the fainted Pokémon's Ability.


Receiver will not activate if its ally had the Ability Receiver, {{a|Power of Alchemy}}, {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Illusion}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, or {{a|Battle Bond}}.
Receiver will not activate if its ally had the Ability Receiver, {{a|Power of Alchemy}}, {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Illusion}}, {{a|Wonder Guard}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, or {{a|Battle Bond}}.


Receiver cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Receiver.
Receiver cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Receiver.