Talk:Type: Difference between revisions

197 bytes added ,  13 January 2017
no edit summary
No edit summary
Line 1,185: Line 1,185:
::Confusion damage isn't varied at all, [[User:Nescientist/Confusion (status condition)|as far as I know]] (it's always the "top" roll, so to say). For all other damage, I'd believe it is varied normally/randomly, but of course they'll make sure to synchronize the PRNGs ({{DL|List of glitches in Generation I|Psywave desynchronization|or at least, they try}}). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:12, 11 January 2017 (UTC)
::Confusion damage isn't varied at all, [[User:Nescientist/Confusion (status condition)|as far as I know]] (it's always the "top" roll, so to say). For all other damage, I'd believe it is varied normally/randomly, but of course they'll make sure to synchronize the PRNGs ({{DL|List of glitches in Generation I|Psywave desynchronization|or at least, they try}}). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:12, 11 January 2017 (UTC)
:::Hm. I just realized that I cannot really rule out that confusion damage is influenced by held items ''in every generation''{{tt|*|although I'm quite sure for Gen I...}}. Or rather, by some of them. (I read some more Gen II code, and found out that Cubone's confusion damage is apparently independent of whether it holds a [[Thick Club]].) I guess I'm just gonna leave it there. (But if anyone wants to test every item in every game, I will gladly hear their results.) Although I believe this is really one of the most interesting and astonishing facts/findings on Pokémon mechanics, I see no way to reasonably include that findings anywhere, not even on a confusion page. :( ... [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 00:01, 13 January 2017 (UTC)
:::Hm. I just realized that I cannot really rule out that confusion damage is influenced by held items ''in every generation''{{tt|*|although I'm quite sure for Gen I...}}. Or rather, by some of them. (I read some more Gen II code, and found out that Cubone's confusion damage is apparently independent of whether it holds a [[Thick Club]].) I guess I'm just gonna leave it there. (But if anyone wants to test every item in every game, I will gladly hear their results.) Although I believe this is really one of the most interesting and astonishing facts/findings on Pokémon mechanics, I see no way to reasonably include that findings anywhere, not even on a confusion page. :( ... [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 00:01, 13 January 2017 (UTC)
::::Allow me to recommend our [[BP:SPADING|spading]] page. It's a page for pretty much precisely this sort of thing. [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 02:14, 13 January 2017 (UTC)
314

edits