Power of Alchemy (Ability): Difference between revisions

→‎Effect: I think this note is unnecessary now that we have the incomplete template on this page.
(→‎Effect: I think this note is unnecessary now that we have the incomplete template on this page.)
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When an allied Pokémon faints in battle, a Pokémon with Power of Alchemy as its Ability will gain the fainted Pokémon's Ability in place of its own. When this happens, the new Ability activates immediately (as if the Pokémon had just entered the battle). This Ability will activate even if the user causes the ally to faint or the ally faints due to its own move.
When an allied Pokémon faints in battle, a Pokémon with Power of Alchemy as its Ability will gain the fainted Pokémon's Ability in place of its own. When this happens, the new Ability activates immediately (as if the Pokémon had just entered the battle). This Ability will activate even if the user causes the ally to faint or the ally faints due to its own move.


Power of Alchemy will not activate if its ally had the Ability {{a|Wonder Guard}}, {{a|Multitype}}, {{a|RKS System}}, {{a|Schooling}}, {{a|Shields Down}} or {{a|Stance Change}}. <!-- need to test other "locked" abilities. Schooling maybe? -->
Power of Alchemy will not activate if its ally had the Ability {{a|Wonder Guard}}, {{a|Multitype}}, {{a|RKS System}}, {{a|Schooling}}, {{a|Shields Down}} or {{a|Stance Change}}.


===Outside of battle===
===Outside of battle===
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