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Hypnosis (move)

406 bytes added, 16:33, 8 January 2017
Effect
==Effect==
===Generations I to III===
Hypnosis puts the target to {{status|sleep}}. It cannot affect a target that already has a major status ailment.
 
Hypnosis cannot affect a target that already has a major status ailment.
 
In Stadium, Hypnosis cannot affect a target that has a {{m|substitute}}.
Hypnosis has an accuracy of 60%.
 
===GenerationsHypnosis IVcan also be used as part of a [[Contest combination|PokémonContest combination]], causing {{m|Dream Eater}} to VI===give an extra three appeal point if used in the next turn.
 
===Generations IV onwards===
In {{2v2|Diamond|Pearl}}, Hypnosis's accuracy was changed to 70%. In {{v2|Platinum}}, it was changed back to 60%. In link battles between {{2v2|Diamond|Pearl}} and other versions, the accuracy is set to 60%.
 
===Generation VII===
If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Hypnosis, the user's {{stat|Speed}} stat raises one stage.
 
Hypnosis can also be used as part of a [[Contest combination|Contest Spectaculars combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give extra three appeal points if used in the next turn.
 
==Description==
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