Evolution: Difference between revisions

204 bytes removed ,  7 January 2017
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→‎Pokémon Mystery Dungeon series: in GtI they evolve regardless of the player use a reviver seed or not
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===Pokémon Mystery Dungeon series===
===Pokémon Mystery Dungeon series===
{{incomplete|section|needs=Does enemy evolution ignore Reviver Seed GtI onwards? Which enemies can evolve outside of defeating party members in Super?}}
In the {{pkmn|Mystery Dungeon series}}, evolution is usually restricted until reaching the location where evolution is taking place. Evolution is typically done in a ritual held in several locations across the {{OBP|Pokémon world|Mystery Dungeon}}. Pokémon who evolve through unusual methods require an [[Mystery Dungeon evolutionary items|additional item]] to act as a catalyst.
In the {{pkmn|Mystery Dungeon series}}, evolution is usually restricted until reaching the location where evolution is taking place. Evolution is typically done in a ritual held in several locations across the {{OBP|Pokémon world|Mystery Dungeon}}. Pokémon who evolve through unusual methods require an [[Mystery Dungeon evolutionary items|additional item]] to act as a catalyst.


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In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], evolution is held in [[Luminous Spring]]. The player character and their partner may not evolve until they complete an additional scenario.  
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], evolution is held in [[Luminous Spring]]. The player character and their partner may not evolve until they complete an additional scenario.  


In [[Pokémon Mystery Dungeon (WiiWare)]], Pokémon can evolve as soon as they met the conditions. Due to the fact there is no special location to trigger evolution, evolution not based on items will happen similarly to core series, one attempt per level-up. Enemy Pokémon may evolve after defeating a member of the player's party, ignoring [[Reviver Seed]].
In [[Pokémon Mystery Dungeon (WiiWare)]] and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Pokémon can evolve as soon as they met the conditions. Due to the fact there is no special location to trigger evolution, evolution not based on items will happen similarly to core series, one attempt per level-up. Enemy Pokémon may evolve after defeating a member of the player's party.
 
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] the process is similar.


In {{pkmn|Super Mystery Dungeon}}, evolution is held in [[Tree of Life]], with all but level requirements being removed (with the player being given choice for split evolutions). The player and their partner evolve into their final forms several times throughout the story. In addition, connectable Pokémon that exist as NPCs in this game and previous games will refuse evolution. However, because all Pokémon can be recruited separately through the [[Connection Orb]], the player can still access their respective evolved forms in alternate ways. Certain enemies may evolve in specific conditions.
In {{pkmn|Super Mystery Dungeon}}, evolution is held in [[Tree of Life]], with all but level requirements being removed (with the player being given choice for split evolutions). The player and their partner evolve into their final forms several times throughout the story. In addition, connectable Pokémon that exist as NPCs in this game and previous games will refuse evolution. However, because all Pokémon can be recruited separately through the [[Connection Orb]], the player can still access their respective evolved forms in alternate ways. Certain enemies may evolve in specific conditions.
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