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Carmenstar97 (talk | contribs) m (→Learnset) |
TwistedPoro (talk | contribs) (→Effect: Fixed ''High Jump Kick'' typo) |
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Intense gravity prevents Pokémon from reaping immunity to {{type|Ground}} moves due to their {{t|Flying}} type, {{a|Levitate}} Ability, or the effects of {{m|Magnet Rise}}. This also means that those Pokémon are now vulnerable to {{a|Arena Trap}} and [[entry hazard]]s; {{type|Poison}} Pokémon that are usually airborne will remove {{m|Toxic Spikes}} when switched in during the effects of Gravity. | Intense gravity prevents Pokémon from reaping immunity to {{type|Ground}} moves due to their {{t|Flying}} type, {{a|Levitate}} Ability, or the effects of {{m|Magnet Rise}}. This also means that those Pokémon are now vulnerable to {{a|Arena Trap}} and [[entry hazard]]s; {{type|Poison}} Pokémon that are usually airborne will remove {{m|Toxic Spikes}} when switched in during the effects of Gravity. | ||
Intense gravity also prevents Pokémon from using the moves {{m|Bounce}}, {{m|Fly}}, {{m|Splash}}, {{m|Jump Kick}}, {{m| | Intense gravity also prevents Pokémon from using the moves {{m|Bounce}}, {{m|Fly}}, {{m|Splash}}, {{m|Jump Kick}}, {{m|High Jump Kick}}, and {{m|Magnet Rise}}. If a Pokémon is in the semi-invulnerable turn of Fly or Bounce when Gravity is used, that move is canceled immediately. | ||
Finally, Gravity increases the {{stat|accuracy}} of all Pokémon in battle, multiplying accuracies by <sup>5</sup>/<sub>3</sub>. | Finally, Gravity increases the {{stat|accuracy}} of all Pokémon in battle, multiplying accuracies by <sup>5</sup>/<sub>3</sub>. |
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