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| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Aerilate|000}}
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Aerilate|000}}
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Flying-type moves.
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Flying-type moves.
|-
! width="30px" style="background:#{{alola color}}; border: 1px solid #{{alola color dark}}" | VII
| width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Galvanize|000}}
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Normal-type moves become Electric-type moves.
|-  
|-  
! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | IV
! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | IV
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! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | IV
! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | IV
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Scrappy|000}}
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Scrappy|000}}
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Enables Normal and Fighting typed moves to hit Ghost-type foes.
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Enables Normal- and Fighting-type moves to hit Ghost-type Pokémon.  
|- class="unsortable"
|- class="unsortable"
! colspan="3" style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.</small>
! colspan="3" style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability's page.</small>
|}
|}


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