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Carmenstar97 (talk | contribs) mNo edit summary |
Nescientist (talk | contribs) (→In battle: makes perfect sense to change the Ability, because Wimpod "cowardly switches", whereas Golisopod is sooo clever...) |
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==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
When a Pokémon with Wimp Out drops below half of its full {{stat|HP}} in battle, it will [[escape|flee]] in {{pkmn2|wild}} battles, or [[recall|switch out]] in {{pkmn|Trainer}} battles. | When a Pokémon with Wimp Out drops below half of its full {{stat|HP}} in battle, it will [[escape|flee]] in {{pkmn2|wild}} battles, or [[recall|switch out]] in {{pkmn|Trainer}} battles. It can only activate when a Pokémon's HP falls from above half to below half; if it does not activate at that time, it will not activate at all (unless the Pokémon with this Ability restores HP). | ||
It will not activate on the player's Pokémon during trials. | Wimp Out will not activate if the Pokémon's HP falls below half due to hurting itself in {{status|confusion}}, {{weather|hail}}, {{weather|sandstorm}} or using {{m|Substitute}}. This Ability will not activate if the HP of the Pokémon with this Ability is restored to above half immediately after it drops below half (such as due to a held [[Sitrus Berry]]). | ||
It will activate only after the last hit of [[multi-strike move]]s, even if the HP of the Pokémon with this Ability drops below half before the last hit. If this Ability activates due to being hit by {{m|U-turn}} or {{m|Volt Switch}}, the user of that move will not be switched out. | |||
If the Pokémon with Wimp Out holds a [[Red Card]], both activate at the same time. If the Pokémon with Emergency Exit holds an [[Eject Button]], the Eject Button activates before the Ability has the opportunity to. {{m|Dragon Tail}} and {{m|Circle Throw}} switch out Pokémon before the Ability activates. | |||
Wimp Out will not activate on the player's Pokémon during [[Island challenge|trials]]. | |||
===Outside of battle=== | ===Outside of battle=== |