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==In the games== | ==In the games== | ||
When a Pokémon is sent out from its [[Poké Ball]], it will call out its cry, which consists of an electronically made "noise." It will also cry out when using certain moves, such as {{m|Growl}}, {{m|Roar}}, and {{m|Hyper Voice}}. | When a Pokémon is sent out from its [[Poké Ball]], it will call out its cry, which consists of an electronically made "noise." It will also cry out when using certain moves, such as {{m|Growl}}, {{m|Roar}}, and {{m|Hyper Voice}}. In [[Generation III]] through [[Generation V]], when a Pokémon [[Fainting|faints]], or if it has critical {{stat|HP}} or a [[status condition]] when entering a {{pkmn|battle}} or checked in the [[stats#gallery|status screen]], its cry will be lower-pitched. | ||
Pokémon related by [[evolution]] (e.g., {{p|Charmander}} and {{p|Charmeleon}}) and association ({{p|Pansage}}, {{p|Pansear}}, and {{p|Panpour}}) will often have notably similar cries, though others may sound very different ({{p|Remoraid}} and {{p|Octillery}}), especially if from different [[generation]]s ({{p|Kirlia}} and {{p|Gallade}}). When Pokémon undergo [[Mega Evolution]] or [[Primal Reversion]], their cry is altered, sometimes dramatically. Many [[List of Pokémon with form differences|alternate forms]], such as those of {{p|Shaymin}}, {{p|Kyurem}}, and the [[Forces of Nature]], also have different cries. | Pokémon related by [[evolution]] (e.g., {{p|Charmander}} and {{p|Charmeleon}}) and association ({{p|Pansage}}, {{p|Pansear}}, and {{p|Panpour}}) will often have notably similar cries, though others may sound very different ({{p|Remoraid}} and {{p|Octillery}}), especially if from different [[generation]]s ({{p|Kirlia}} and {{p|Gallade}}). When Pokémon undergo [[Mega Evolution]] or [[Primal Reversion]], their cry is altered, sometimes dramatically. Many [[List of Pokémon with form differences|alternate forms]], such as those of {{p|Shaymin}}, {{p|Kyurem}}, and the [[Forces of Nature]], also have different cries. | ||
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In the {{g|Stadium series}}, many original cries were remade through the [[Nintendo 64]]'s technology. Although most of them resemble the Game Boy versions closely, some Pokémon were given special cries that closely resemble actual animals, or are a combination of the two. This was not carried over into later console games, which use the same cries as the handheld games. | In the {{g|Stadium series}}, many original cries were remade through the [[Nintendo 64]]'s technology. Although most of them resemble the Game Boy versions closely, some Pokémon were given special cries that closely resemble actual animals, or are a combination of the two. This was not carried over into later console games, which use the same cries as the handheld games. | ||
In [[Generation III]], cries of the Pokémon found in the player's current location can occasionally be heard while walking in the overworld. In {{game|Emerald}}, these cries are heard more often if the first Pokémon in the player's [[party]] has the [[Ability]] {{a|Swarm}}. | In [[Generation III]] and [[Generation VII]], cries of the Pokémon found in the player's current location can occasionally be heard while walking in the overworld. In {{game|Emerald}}, these cries are heard more often if the first Pokémon in the player's [[party]] has the [[Ability]] {{a|Swarm}}. | ||
===Pikachu's cry=== | ===Pikachu's cry=== |
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